English
Related papers

Related papers: PAC learning and stabilizing Hedonic Games: toward…

200 papers

Self-play is a technique for machine learning in multi-agent systems where a learning algorithm learns by interacting with copies of itself. Self-play is useful for generating large quantities of data for learning, but has the drawback that…

Computer Science and Game Theory · Computer Science 2023-11-30 Revan MacQueen , James R. Wright

We present a network influence game that models players strategically seeding the opinions of nodes embedded in a social network. A social learning dynamic, whereby nodes repeatedly update their opinions to resemble those of their…

Computer Science and Game Theory · Computer Science 2016-09-23 Samuel D. Johnson , Jemin George , Raissa M. D'Souza

Modern learning systems increasingly interact with data that evolve over time and depend on hidden internal state. We ask a basic question: when is such a dynamical system learnable from observations alone? This paper proposes a research…

Machine Learning · Computer Science 2025-12-23 Elad Hazan , Shai Shalev Shwartz , Nathan Srebro

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

Computer Science and Game Theory · Computer Science 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

We develop model free PAC performance guarantees for multiple concurrent MDPs, extending recent works where a single learner interacts with multiple non-interacting agents in a noise free environment. Our framework allows noisy and resource…

Machine Learning · Computer Science 2019-10-11 Or Raveh , Ron Meir

Networked dynamical systems are widely used as formal models of real-world cascading phenomena, such as the spread of diseases and information. Prior research has addressed the problem of learning the behavior of an unknown dynamical system…

In this paper, we investigate the learnability of the function approximator that approximates Nash equilibrium (NE) for games generated from a distribution. First, we offer a generalization bound using the Probably Approximately Correct…

Computer Science and Game Theory · Computer Science 2023-03-15 Zhijian Duan , Wenhan Huang , Dinghuai Zhang , Yali Du , Jun Wang , Yaodong Yang , Xiaotie Deng

Motivated by the scarcity of accurate payoff feedback in practical applications of game theory, we examine a class of learning dynamics where players adjust their choices based on past payoff observations that are subject to noise and…

Optimization and Control · Mathematics 2016-06-03 Mario Bravo , Panayotis Mertikopoulos

We construct a universally Bayes consistent learning rule that satisfies differential privacy (DP). We first handle the setting of binary classification and then extend our rule to the more general setting of density estimation (with…

Machine Learning · Computer Science 2022-12-09 Olivier Bousquet , Haim Kaplan , Aryeh Kontorovich , Yishay Mansour , Shay Moran , Menachem Sadigurschi , Uri Stemmer

It is becoming increasingly important to understand the vulnerability of machine learning models to adversarial attacks. In this paper we study the feasibility of robust learning from the perspective of computational learning theory,…

Machine Learning · Computer Science 2019-09-13 Pascale Gourdeau , Varun Kanade , Marta Kwiatkowska , James Worrell

Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

Systems and Control · Electrical Eng. & Systems 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

Inspired by the problem of improving classification accuracy on rare or hard subsets of a population, there has been recent interest in models of learning where the goal is to generalize to a collection of distributions, each representing a…

Machine Learning · Computer Science 2023-06-06 Nick Rittler , Kamalika Chaudhuri

The evolution of cooperation among unrelated individuals in human and animal societies remains a challenging issue across disciplines. It is an important subject also in the evolutionary game theory to understand how cooperation arises. The…

Physics and Society · Physics 2019-10-01 Norihito Toyota

Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a…

Computer Science and Game Theory · Computer Science 2026-02-02 Ariel D. Procaccia , Han Shao , Itai Shapira

We initiate the study of a new notion of adversarial loss which we call distributional adversarial loss. In this notion, we assume for each original example, the allowed adversarial perturbation set is a family of distributions, and the…

Machine Learning · Computer Science 2025-06-23 Saba Ahmadi , Siddharth Bhandari , Avrim Blum , Chen Dan , Prabhav Jain

This paper explores the challenges of PAC learning in semi-enclosed environments that face persistent disruptive noise and demonstrates the weaknesses of traditional learning models based on noise-free data. We present a novel algorithm…

Machine Learning · Computer Science 2024-11-05 Shirmohammad Tavangari , Zahra Shakarami , Aref Yelghi , Asef Yelghi

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

We extend the theory of PAC learning in a way which allows to model a rich variety of learning tasks where the data satisfy special properties that ease the learning process. For example, tasks where the distance of the data from the…

Machine Learning · Computer Science 2021-07-22 Noga Alon , Steve Hanneke , Ron Holzman , Shay Moran

A group of $n$ agents with numerical preferences for each other are to be assigned to the $n$ seats of a dining table. We study two natural topologies:~circular (cycle) tables and panel (path) tables. For a given seating arrangement, an…

Computer Science and Game Theory · Computer Science 2023-10-10 Damien Berriaud , Andrei Constantinescu , Roger Wattenhofer

We consider the problem of answering queries about formulas of first-order logic based on background knowledge partially represented explicitly as other formulas, and partially represented as examples independently drawn from a fixed…

Artificial Intelligence · Computer Science 2019-06-25 Vaishak Belle , Brendan Juba
‹ Prev 1 8 9 10 Next ›