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Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene,…
Recently, the image-wise implicit neural representation of videos, NeRV, has gained popularity for its promising results and swift speed compared to regular pixel-wise implicit representations. However, the redundant parameters within the…
Neural radiance fields (NeRF) have shown great potentials in representing 3D scenes and synthesizing novel views, but the computational overhead of NeRF at the inference stage is still heavy. To alleviate the burden, we delve into the…
Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…
In this study, we introduce BirdNeRF, an adaptation of Neural Radiance Fields (NeRF) designed specifically for reconstructing large-scale scenes using aerial imagery. Unlike previous research focused on small-scale and object-centric NeRF…
For modeling the 3D world behind 2D images, which 3D representation is most appropriate? A polygon mesh is a promising candidate for its compactness and geometric properties. However, it is not straightforward to model a polygon mesh from…
Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…
Neural Radiance Fields (NeRFs) increase reconstruction detail for novel view synthesis and scene reconstruction, with applications ranging from large static scenes to dynamic human motion. However, the increased resolution and model-free…
Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features,…
We present a framework, called MVG-NeRF, that combines classical Multi-View Geometry algorithms and Neural Radiance Fields (NeRF) for image-based 3D reconstruction. NeRF has revolutionized the field of implicit 3D representations, mainly…
Deep neural networks can empirically perform efficient hierarchical learning, in which the layers learn useful representations of the data. However, how they make use of the intermediate representations are not explained by recent theories…
The ability of neural radiance fields or NeRFs to conduct accurate 3D modelling has motivated application of the technique to scene representation. Previous approaches have mainly followed a centralised learning paradigm, which assumes that…
Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at…
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…
Rendering novel view images is highly desirable for many applications. Despite recent progress, it remains challenging to render high-fidelity and view-consistent novel views of large-scale scenes from in-the-wild images with inevitable…
Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…
We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions…
Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…
Neural Radiance Field (NeRF) is a representation for 3D reconstruction from multi-view images. Despite some recent work showing preliminary success in editing a reconstructed NeRF with diffusion prior, they remain struggling to synthesize…