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A smart city can be seen as a framework, comprised of Information and Communication Technologies (ICT). An intelligent network of connected devices that collect data with their sensors and transmit them using cloud technologies in order to…

Artificial Intelligence · Computer Science 2021-08-24 Farzan Shenavarmasouleh , Farid Ghareh Mohammadi , M. Hadi Amini , Hamid R. Arabnia

Immersive visualization of network data enables users to physically navigate and interact with complex structures, but managing transitions between detailed local (egocentric) views and global (exocentric) overviews remains a major…

Graphics · Computer Science 2025-07-03 Eric Zimmermann , Stefan Bruckner

For convolutional neural network models that optimize an image embedding, we propose a method to highlight the regions of images that contribute most to pairwise similarity. This work is a corollary to the visualization tools developed for…

Computer Vision and Pattern Recognition · Computer Science 2019-01-04 Abby Stylianou , Richard Souvenir , Robert Pless

Input multimodality combining speech and hand gestures has motivated numerous usability studies. Contrastingly, issues relating to the design and ergonomic evaluation of multimodal output messages combining speech with visual modalities…

Human-Computer Interaction · Computer Science 2007-09-05 Suzanne Kieffer , Noëlle Carbonell

Mixed Reality (MR) is gaining prominence in manual task skill learning due to its in-situ, embodied, and immersive experience. To teach manual tasks, current methodologies break the task into hierarchies (tasks into subtasks) and visualize…

Human-Computer Interaction · Computer Science 2025-03-04 Rahul Jain , Jingyu Shi , Andrew Benton , Moiz Rasheed , Hyungjun Doh , Subramanian Chidambaram , Karthik Ramani

Embodied artificial intelligence emphasizes the role of an agent's body in generating human-like behaviors. The recent efforts on EmbodiedAI pay a lot of attention to building up machine learning models to possess perceiving, planning, and…

Artificial Intelligence · Computer Science 2024-10-15 Chen Gao , Baining Zhao , Weichen Zhang , Jinzhu Mao , Jun Zhang , Zhiheng Zheng , Fanhang Man , Jianjie Fang , Zile Zhou , Jinqiang Cui , Xinlei Chen , Yong Li

We present an application of mosaic diagrams to the visualisation of set relations. Venn and Euler diagrams are the best known visual representations of sets and their relationships (intersections, containment or subsets, exclusion or…

Graphics · Computer Science 2017-11-09 Saturnino Luz , Masood Masoodian

Learning how to navigate among humans in an occluded and spatially constrained indoor environment, is a key ability required to embodied agent to be integrated into our society. In this paper, we propose an end-to-end architecture that…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Enrico Cancelli , Tommaso Campari , Luciano Serafini , Angel X. Chang , Lamberto Ballan

Current word embedding models despite their success, still suffer from their lack of grounding in the real world. In this line of research, Gunther et al. 2022 proposed a behavioral experiment to investigate the relationship between words…

Computation and Language · Computer Science 2023-11-01 Hassan Shahmohammadi , Maria Heitmeier , Elnaz Shafaei-Bajestan , Hendrik P. A. Lensch , Harald Baayen

In several network problems the optimum behavior of the agents (i.e., the nodes of the network) is not known before deployment. Furthermore, the agents might be required to adapt, i.e. change their behavior based on the environment…

Neural and Evolutionary Computing · Computer Science 2020-12-22 Anil Yaman , Giovanni Iacca

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Tushar Nagarajan , Kristen Grauman

The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

Human-Computer Interaction · Computer Science 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

Networks are one of the most powerful structures for modeling problems in the real world. Downstream machine learning tasks defined on networks have the potential to solve a variety of problems. With link prediction, for instance, one can…

Machine Learning · Computer Science 2019-11-27 Nino Arsov , Georgina Mirceva

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

Human-Computer Interaction · Computer Science 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan

With the ongoing emergence of smart and distributed grids, it becomes increasingly important to understand as well as improve legacy infrastructure while operating a much more interconnected and fragile architecture. To support this…

Human-Computer Interaction · Computer Science 2022-04-13 Maximilian T. Fischer , Daniel A. Keim

This work investigates and compares the performance of node-link diagrams, adjacency matrices, and bipartite layouts for visualizing networks. In a crowd-sourced user study (n = 150), we measure the task accuracy and completion time of the…

Human-Computer Interaction · Computer Science 2022-08-10 Moataz Abdelaal , Nathan D. Schiele , Katrin Angerbauer , Kuno Kurzhals , Michael Sedlmair , Daniel Weiskopf

The visualization and interactive exploration of geo-referenced networks poses challenges if the network's nodes are not evenly distributed. Our approach proposes new ways of realizing animated transitions for exploring such networks from…

Graphics · Computer Science 2024-06-18 Max Franke , Samuel Beck , Steffen Koch

A Space-Time Cube enables analysts to clearly observe spatio-temporal features in movement trajectory datasets in geovisualization. However, its general usability is impacted by a lack of depth cues, a reported steep learning curve, and the…

Human-Computer Interaction · Computer Science 2019-10-10 Jorge A. Wagner Filho , Wolfgang Stuerzlinger , Luciana Nedel