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Embeddings mapping high-dimensional discrete input to lower-dimensional continuous vector spaces have been widely adopted in machine learning applications as a way to capture domain semantics. Interviewing 13 embedding users across…

Human-Computer Interaction · Computer Science 2022-03-07 Angie Boggust , Brandon Carter , Arvind Satyanarayan

Knowledge of human perception has long been incorporated into visualizations to enhance their quality and effectiveness. The last decade, in particular, has shown an increase in perception-based visualization research studies. With all of…

Human-Computer Interaction · Computer Science 2021-07-16 Ghulam Jilani Quadri , Paul Rosen

As the intermediate-level representations bridging the two levels, structured representations of visual scenes, such as visual relationships between pairwise objects, have been shown to not only benefit compositional models in learning to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Meng-Jiun Chiou

Analysis of large dynamic networks is a thriving research field, typically relying on 2D graph representations. The advent of affordable head mounted displays however, sparked new interest in the potential of 3D visualization for immersive…

Human-Computer Interaction · Computer Science 2020-09-11 Johannes Sorger , Manuela Waldner , Wolfgang Knecht , Alessio Arleo

In visual semantic navigation, the robot navigates to a target object with egocentric visual observations and the class label of the target is given. It is a meaningful task inspiring a surge of relevant research. However, most of the…

Artificial Intelligence · Computer Science 2021-09-21 Xinzhu Liu , Di Guo , Huaping Liu , Fuchun Sun

There has been an emerging paradigm shift from the era of "internet AI" to "embodied AI", where AI algorithms and agents no longer learn from datasets of images, videos or text curated primarily from the internet. Instead, they learn…

Artificial Intelligence · Computer Science 2022-01-06 Jiafei Duan , Samson Yu , Hui Li Tan , Hongyuan Zhu , Cheston Tan

Skillful mobile operation in three-dimensional environments is a primary topic of study in Artificial Intelligence. The past two years have seen a surge of creative work on navigation. This creative output has produced a plethora of…

The increasing integration of artificial intelligence (AI) in visual analytics (VA) tools raises vital questions about the behavior of users, their trust, and the potential of induced biases when provided with guidance during data…

Human-Computer Interaction · Computer Science 2024-04-24 Sunwoo Ha , Shayan Monadjemi , Alvitta Ottley

The integration of the physical capabilities of an industrial collaborative robot with a social virtual character may represent a viable solution to enhance the workers' perception of the system as an embodied social entity and increase…

In temporal ( event-based ) networks, time is a continuous axis, with real-valued time coordinates for each node and edge. Computing a layout for such graphs means embedding the node trajectories and edge surfaces over time in a 2D+t space,…

Human-Computer Interaction · Computer Science 2024-12-13 Velitchko Filipov , Davide Ceneda , Daniel Archambault , Alessio Arleo

The understanding of visual analytics process can benefit visualization researchers from multiple aspects, including improving visual designs and developing advanced interaction functions. However, the log files of user behaviors are still…

Human-Computer Interaction · Computer Science 2023-12-05 Zekun Wu , Shahin Doroudian , Aidong Lu

With the emergence of varied visual navigation tasks (e.g, image-/object-/audio-goal and vision-language navigation) that specify the target in different ways, the community has made appealing advances in training specialized agents capable…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Hanqing Wang , Wei Liang , Luc Van Gool , Wenguan Wang

Understanding the nature of the changes exhibited by evolving neuronal dynamics from high-dimensional activity data is essential for advancing neuroscience, particularly in the study of neuronal network development and the pathophysiology…

Neurons and Cognition · Quantitative Biology 2025-03-03 Ho Fai Po , Akke Mats Houben , Anna-Christina Haeb , Yordan P. Raykov , Daniel Tornero , Jordi Soriano , David Saad

Institutional and social barriers in higher education often prevent students with disabilities from effectively accessing support, including lengthy procedures, insufficient information, and high social-emotional demands. This study…

Human-Computer Interaction · Computer Science 2026-01-23 Alva Markelius , Fethiye Irmak Doğan , Julie Bailey , Guy Laban , Jenny L. Gibson , Hatice Gunes

Brain-computer interface (BCI) systems have potential as assistive technologies for individuals with severe motor impairments. Nevertheless, individuals must first participate in many training sessions to obtain adequate data for optimizing…

Signal Processing · Electrical Eng. & Systems 2019-12-11 Behnam Reyhani-Masoleh , Tom Chau

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

Human-Computer Interaction · Computer Science 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Researchers increasingly explore deploying brain-computer interfaces (BCIs) for able-bodied users, with the motivation of accessing mental states more directly than allowed by existing body-mediated interaction. This motivation seems to…

Human-Computer Interaction · Computer Science 2023-03-16 Barış Serim , Michiel Spapé , Giulio Jacucci

The visual analysis of graphs in 3D has become increasingly popular, accelerated by the rise of immersive technology, such as augmented and virtual reality. Unlike 2D drawings, 3D graph layouts are highly viewpoint-dependent, making…

Human-Computer Interaction · Computer Science 2025-11-10 Lucas Joos , Gavin J. Mooney , Maximilian T. Fischer , Daniel A. Keim , Falk Schreiber , Helen C. Purchase , Karsten Klein

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

Human-Computer Interaction · Computer Science 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry
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