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In the past two decades, there has been a continuous rise in the deployment of robots fulfilling social roles that expands across various industries such as guides, service providers, and educators. To establish robots as integral allies in…

Robotics · Computer Science 2025-09-29 Christiana Tsirka , Anna-Maria Velentza , Nikolaos Fachantidis

Complex tasks require human collaboration since robots do not have enough dexterity. However, robots are still used as instruments and not as collaborative systems. We are introducing a framework to ensure safety in a human-robot…

Heart rate (HR) is a crucial physiological signal that can be used to monitor health and fitness. Traditional methods for measuring HR require wearable devices, which can be inconvenient or uncomfortable, especially during sleep and…

The goal of this project is to create an inexpensive, lightweight, wearable assistive device that can measure hand or finger movements accurately enough to identify a range of hand gestures. One eventual application is to provide assistive…

Human-Computer Interaction · Computer Science 2020-09-29 Sanjay Seshan

Assistive and Wearable Robotics have the potential to support humans with different types of motor impairments to become independent and fulfil their activities of daily living successfully. The success of these robot systems, however,…

Robotics · Computer Science 2021-02-26 Ali Shafti , A. Aldo Faisal

This work describes a new human-in-the-loop (HitL) assistive grasping system for individuals with varying levels of physical capabilities. We investigated the feasibility of using four potential input devices with our assistive grasping…

Human-Computer Interaction · Computer Science 2023-02-13 David Watkins , Chaiwen Chou , Caroline Weinberg , Jacob Varley , Kenneth Lyons , Sanjay Joshi , Lynne Weber , Joel Stein , Peter Allen

Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a…

Human-Computer Interaction · Computer Science 2025-10-07 Yingjing Xiao , Zhichao Huang , Junbin Ren , Haichuan Song , Yang Gao , Yuting Bai , Zhanpeng Jin

This paper introduces a vibrotactile belt for interpersonal synchronization of breath. It can synchronize the breathing tempo of two people by transferring breathing rhythm of one user to vibration signals of another belt, where the depth…

Human-Computer Interaction · Computer Science 2024-11-11 Xilai Tan , Yan Zhang , Bin Zhao , Xiaolu Nan , Yuru Zhang , Dangxiao Wang

LinkRing is a novel wearable tactile display for providing multi-contact and multi-modal stimuli at the finger. The system of two five-bar linkage mechanisms is designed to operate with two independent contact points, which combined can…

Human-Computer Interaction · Computer Science 2020-09-01 Aysien Ivanov , Daria Trinitatova , Dzmitry Tsetserukou

The growing adoption of extended reality (XR) has increased demand for wearable technologies that provide naturalistic tactile sensations while allowing users to interact freely with their environments using bare fingers. However, most…

Human-Computer Interaction · Computer Science 2026-05-29 Ana Sanz Cozcolluela , Koen Wosten , Yasemin Vardar

Approximately 6.2% of the world's population (466 million people) suffer from disabling hearing impairment [1]. Hearing impairment impacts negatively on one's education, financial success [2][3], cognitive development in childhood [4],…

Sound · Computer Science 2020-06-09 Bharath Sudharsan , Manigandan Chockalingam

To achieve a smooth and safe guiding of a drone formation by a human operator, we propose a novel interaction strategy for a human-swarm communication which combines impedance control and vibrotactile feedback. The presented approach takes…

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device's design utilizes thin…

Human-Computer Interaction · Computer Science 2024-06-25 Yunxiu XU , Siyu Wang , Shoichi Hasegawa

Several technological solutions supported the creation of interfaces for Augmented Reality (AR) multi-user collaboration in the last years. However, these technologies require the use of wearable devices. We present CobotAR - a new AR…

Meetings are a pervasive method of communication within all types of companies and organizations, and using remote collaboration systems to conduct meetings has increased dramatically since the COVID-19 pandemic. However, not all meetings…

Audio and Speech Processing · Electrical Eng. & Systems 2023-04-06 Szu-Wei Fu , Yaran Fan , Yasaman Hosseinkashi , Jayant Gupchup , Ross Cutler

Many mobile systems and wearable devices, such as Virtual Reality (VR) or Augmented Reality (AR) headsets, lack a keyboard or touchscreen to type an ID and password for signing into a virtual website. However, they are usually equipped with…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Duo Lu , Dijiang Huang , Anshul Rai

Dexterous manipulation through imitation learning has gained significant attention in robotics research. The collection of high-quality expert data holds paramount importance when using imitation learning. The existing approaches for…

Robotics · Computer Science 2023-09-27 Dehao Wei , Huazhe Xu

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

Human-Computer Interaction · Computer Science 2017-06-02 Anh Nguyen

The research aims to expand tactile feedback beyond vibrations to various modes of stimuli, such as indentation, vibration, among others. By incorporating soft material into the design of a novel tactile actuator, we can achieve…

Human-Computer Interaction · Computer Science 2024-11-11 Heeju Mun , Seunggyeom Jung , Seung Mo Jeong , David Santiago Diaz Cortes , Ki-Uk Kyung

The rise of wearable smart devices raises unprecedented opportunities for self-improvement through ubiquitous behavior tracking and guidance. However, the design of effective wearable behavior intervention systems remains relatively…

Human-Computer Interaction · Computer Science 2025-07-08 Zhang Youpeng , Nuwan Janaka , Ashwin Ram , Yin Peilin , Tian Yang , Shengdong Zhao , Pierre Dragicevic