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With the rapid development of Aerial Physical Interaction, the possibility to have aerial robots physically interacting with humans is attracting a growing interest. In one of our previous works, we considered one of the first systems in…

Robotics · Computer Science 2022-03-08 Mike Allenspach , Yash Vyas , Matthias Rubio , Roland Siegwart , Marco Tognon

Conventional methods for diagnosing Social Anxiety Disorder (SAD), such as clinical interviews and self-reported questionnaires, often face accessibility barriers and subjective biases, underscoring the need for objective physiological…

Human-Computer Interaction · Computer Science 2025-12-02 Nilesh Kumar Sahu , Snehil Gupta , Haroon R. Lone

This work introduces a new perspective for physical media sharing in multiuser communication by jointly considering (i) the meaning of the transmitted message and (ii) its function at the end user. Specifically, we have defined a scenario…

We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D…

Human-Computer Interaction · Computer Science 2015-07-20 Anh Nguyen , Amy Banic

Our aim is to provide effective interaction with virtual objects, despite the lack of co-location of virtual and real-world contacts, while taking advantage of relatively large skin area and ease of mounting on the forearm. We performed two…

Robotics · Computer Science 2022-04-13 Mine Sarac , Tae Myung Huh , Hojung Choi , Mark Cutkosky , Massimiliano Di Luca , Allison M. Okamura

One of the main challenges of gaze-based interactions is the ability to distinguish normal eye function from a deliberate interaction with the computer system, commonly referred to as 'Midas touch'. In this paper we propose, EyeTAP (Eye…

Human-Computer Interaction · Computer Science 2021-06-18 Mohsen Parisay , Charalambos Poullis , Marta Kersten

Today, physical Human-Robot Interaction (pHRI) is a very popular topic in the field of ground manipulation. At the same time, Aerial Physical Interaction (APhI) is also developing very fast. Nevertheless, pHRI with aerial vehicles has not…

Robotics · Computer Science 2020-05-15 Marco Tognon , Rachid Alami , Bruno Siciliano

Software-defined radios (SDRs) are often used in the experimental evaluation of next-generation wireless technologies. While crowd-sourced spectrum monitoring is an important component of future spectrum-agile technologies, there is no…

Networking and Internet Architecture · Computer Science 2019-05-31 Phillip Smith , Anh Luong , Shamik Sarkar , Harsimran Singh , Neal Patwari , Sneha Kasera , Kurt Derr , Samuel Ramirez

Wearable silent speech systems hold significant potential for restoring communication in patients with speech impairments. However, seamless, coherent speech remains elusive, and clinical efficacy is still unproven. Here, we present an…

Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…

Human-Computer Interaction · Computer Science 2024-10-30 Crescentia Jung , Jazmin Collins , Ricardo E. Gonzalez Penuela , Jonathan Isaac Segal , Andrea Stevenson Won , Shiri Azenkot

Haptic feedback is essential for human-machine interaction, as it bridges physical and digital experiences and enables immersive engagement with virtual environments. However, current haptic devices are frequently tethered, lack portability…

Human-Computer Interaction · Computer Science 2025-11-26 Ziang Cui , Shanyong Wang , Yining Zhao , Yiran Wang , Xingming Wen , Siyuan Chen , Ze Xiong

The collaborative robot market is flourishing as there is a trend towards simplification, modularity, and increased flexibility on the production line. But when humans and robots are collaborating in a shared environment, the safety of…

Walking is an essential activity for a healthy life, which becomes less tiring and more enjoyable if done together. Common difficulties we have in performing sufficient physical exercise, for instance the lack of motivation, can be overcome…

Human-Computer Interaction · Computer Science 2020-03-17 Tommaso Lisini Baldi , Gianluca Paolocci , Davide Barcelli , Domenico Prattichizzo

Physical touch, a fundamental aspect of human social interaction, remains largely absent in real-time virtual communication. We present a haptic-enabled multi-user Virtual Reality (VR) system that facilitates real-time, bi-directional…

Human-Computer Interaction · Computer Science 2025-10-23 Premankur Banerjee , Jiaxuan Wang , Lauren Tomita , Mia P Montiel , Heather Culbertson

Access to non-verbal cues in social interactions is vital for people with visual impairment. It has been shown that non-verbal cues such as eye contact, number of people, their names and positions are helpful for individuals who are blind.…

Computers and Society · Computer Science 2017-11-30 M. Saquib Sarfraz , Angela Constantinescu , Melanie Zuzej , Rainer Stiefelhagen

Recent studies have focused on developing advanced assistive devices to help blind or visually impaired people. Navigation is challenging for this community; however, developing a simple yet reliable navigation system is still an unmet…

Human-Computer Interaction · Computer Science 2023-03-28 Fateme Zare , Paniz Sedighi , Mehdi Delrobaei

Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the…

Human-Computer Interaction · Computer Science 2020-03-23 Christopher L. Asplund , Takashi Obana , Parag Bhatnagar , Xun Quan Koh , Simon T. Perrault

This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-less interaction technology for hemiplegia, which can support…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Haibo Li

We present METAATTACK, the first approach to leverage acoustic metamaterials for inaudible attacks for voice control systems. Compared to the state-of-the-art inaudible attacks requiring complex and large speaker setups, METAATTACK achieves…

Cryptography and Security · Computer Science 2025-09-23 Zhiyuan Ning , Juan He , Zhanyong Tang , Weihang Hu , Xiaojiang Chen

This paper presents a novel non-invasive object classification approach using acoustic scattering, demonstrated through a case study on hair assessment. When an incident wave interacts with an object, it generates a scattered acoustic field…

Sound · Computer Science 2026-05-20 Long-Vu Hoang , Tuan Nguyen , Tran Huy Dat