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Recently, text-guided image manipulation has received increasing attention in the research field of multimedia processing and computer vision due to its high flexibility and controllability. Its goal is to semantically manipulate parts of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Ryugo Morita , Zhiqiang Zhang , Man M. Ho , Jinjia Zhou

Tracking a crowd in 3D using multiple RGB cameras is a challenging task. Most previous multi-camera tracking algorithms are designed for offline setting and have high computational complexity. Robust real-time multi-camera 3D tracking is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Quanzeng You , Hao Jiang

Social VR platforms enable social, economic, and creative activities by allowing users to create and share their own virtual spaces. In social VR, photography within a VR scene is an important indicator of visitors' activities. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Tomohiro Hayase , Sacha Braun , Hikari Yanagawa , Itsuki Orito , Yuichi Hiroi

Computer graphics, comprising both raster and vector components, is a fundamental part of modern science, industry, and digital communication. While raster graphics offer ease of use, its pixel-based structure limits scalability. Vector…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Egor Bazhenov , Stepan Kasai , Viacheslav Shalamov , Valeria Efimova

We study the task of 3D multi-object re-identification from embodied tours. Specifically, an agent is given two tours of an environment (e.g. an apartment) under two different layouts (e.g. arrangements of furniture). Its task is to detect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Vincent Cartillier , Neha Jain , Irfan Essa

Augmented reality (AR) technology has been introduced into the robotics field to narrow the visual gap between indoor and outdoor environments. However, without signals from satellite navigation systems, flight experiments in these indoor…

Robotics · Computer Science 2022-03-15 Jinjie Li , Liang Han , Zhang Ren

Augmented reality (AR) using camera images in mobile devices is becoming popular for tourism promotion. However, obstructions such as tourists appearing in the camera images may cause the camera pose estimation error, resulting in CG…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Hakim Ikebayashi , Norihiko Kawai

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

Human-Computer Interaction · Computer Science 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

360{\deg} images are widely available over the last few years. This paper proposes a new technique for single 360{\deg} image depth prediction under open environments. Depth prediction from a 360{\deg} single image is not easy for two…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Yuya Hasegawa , Ikehata Satoshi , Kiyoharu Aizawa

Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…

Graphics · Computer Science 2022-10-31 Yu Wei Tan , Alden Tan , Nicholas Nge , Anand Bhojan

Interactive visualization is a common tool for exploring large open-data repositories, where users quickly explore datasets across diverse domains. When it comes to large-scale spatial data, many existing tools rely on server-side rendering…

Databases · Computer Science 2026-03-12 Tarlan Bahadori , Ahmed Eldawy

Omnidirectional and 360{\deg} images are becoming widespread in industry and in consumer society, causing omnidirectional computer vision to gain attention. Their wide field of view allows the gathering of a great amount of information…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Bruno Berenguel-Baeta , Jesus Bermudez-Cameo , Jose J. Guerrero

Recognizing artworks in a cultural site using images acquired from the user's point of view (First Person Vision) allows to build interesting applications for both the visitors and the site managers. However, current object detection…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Giovanni Pasqualino , Antonino Furnari , Giovanni Signorello , Giovanni Maria Farinella

Digital archiving is becoming widespread owing to its effectiveness in protecting valuable books and providing knowledge to many people electronically. In this paper, we propose a novel approach to leverage digital archives for machine…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Yamato Okamoto , Haruto Toyonaga , Yoshihisa Ijiri , Hirokatsu Kataoka

We propose a novel inverse rendering method that enables the transformation of existing indoor panoramas with new indoor furniture layouts under natural illumination. To achieve this, we captured indoor HDR panoramas along with real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Guanzhou Ji , Azadeh O. Sawyer , Srinivasa G. Narasimhan

In this thesis a rendering system and an accompanying tool chain for Virtual Texturing is presented. Our tools allow to automatically retexture existing geometry in order to apply unique texturing on each face. Furthermore we investigate…

Graphics · Computer Science 2010-05-19 Andreas Neu

In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sahib Majithia , Sandeep N. Parameswaran , Sadbhavana Babar , Vikram Garg , Astitva Srivastava , Avinash Sharma

The rapid development of multimedia and internet allows for wide distribution of digital media data. It becomes much easier to edit, modify and duplicate digital information besides that, digital documents are also easy to copy and…

Multimedia · Computer Science 2010-03-23 Mahmoud Elnajjar , A. A Zaidan , B. B Zaidan , Mohamed Elhadi M. Sharif , Hamdan. O. Alanazi

This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…

Human-Computer Interaction · Computer Science 2024-10-15 Anna Yershova , Elmeri Uotila , Katherine J. Mimnaugh , Nicoletta Prencipe , M. Manivannan , Timo Ojala , Steven M. LaValle

3D shape reconstruction is a primary component of augmented/virtual reality. Despite being highly advanced, existing solutions based on RGB, RGB-D and Lidar sensors are power and data intensive, which introduces challenges for deployment in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Alexis Baudron , Zihao W. Wang , Oliver Cossairt , Aggelos K. Katsaggelos