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Would not it be much more convenient for everybody to try on clothes by only looking into a mirror ? The answer to that problem is virtual try-on, enabling users to digitally experiment with outfits. The core challenge lies in realistic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Mostafa Atef , Mariam Ayman , Ahmed Rashed , Ashrakat Saeed , Abdelrahman Saeed , Ahmed Fares

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Digitization of newspapers is of interest for many reasons including preservation of history, accessibility and search ability, etc. While digitization of documents such as scientific articles and magazines is prevalent in literature, one…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Wenzhen Zhu , Negin Sokhandan , Guang Yang , Sujitha Martin , Suchitra Sathyanarayana

Document image dewarping remains a challenging task in the deep learning era. While existing methods have improved by leveraging text line awareness, they typically focus only on a single horizontal dimension. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Heng Li , Xiangping Wu , Qingcai Chen

Vector graphics are widely used in digital art and valued by designers for their scalability and layer-wise topological properties. However, the creation and editing of vector graphics necessitate creativity and design expertise, leading to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Peiying Zhang , Nanxuan Zhao , Jing Liao

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

Human-Computer Interaction · Computer Science 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

Computing the gradient of an image is a common step in computer vision pipelines. The image gradient quantifies the magnitude and direction of edges in an image and is used in creating features for downstream machine learning tasks.…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Shouvik Mani

Architecture embodies aesthetic, cultural, and historical values, standing as a tangible testament to human civilization. Researchers have long leveraged virtual reality (VR), mixed reality (MR), and augmented reality (AR) to enable…

Graphics · Computer Science 2025-09-26 Yuze Wang , Luo Yang , Junyi Wang , Yue Qi

A single Panorama can be drawn perspectively without distortions in arbitrary viewing directions and field-of-views when the camera position is at the origin. This is a key advantage in VR and virtual tour applications because it enables…

Graphics · Computer Science 2021-11-24 Chi-Han Peng , Jiayao Zhang

Projected augmented reality, also called projection mapping or video mapping, is a form of augmented reality that uses projected light to directly augment 3D surfaces, as opposed to using pass-through screens or headsets. The value of…

Graphics · Computer Science 2020-01-03 Brittany Factura , Laura LaPerche , Phil Reyneri , Brett Jones , Kevin Karsch

The task of a visual landmark recognition system is to identify photographed buildings or objects in query photos and to provide the user with relevant information on them. With their increasing coverage of the world's landmark buildings…

Computer Vision and Pattern Recognition · Computer Science 2015-06-12 Tobias Weyand , Bastian Leibe

In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the numerical model. However, in order to be able to avoid…

Robotics · Computer Science 2007-07-19 Damien Chablat

Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction…

Human-Computer Interaction · Computer Science 2021-07-09 Alexander Schäfer , Gerd Reis , Didier Stricker

The past decade has seen the advent of numerous building energy efficiency visualization and simulation systems; however, most of them rely on theoretical thermal models to suggest building structural design for new constructions and…

Graphics · Computer Science 2018-11-14 Felix Hamza-Lup , Marcel Maghiar

This work introduces VISY-REVE: a novel pipeline to validate image processing algorithms for Vision-Based Navigation. Traditional validation methods such as synthetic rendering or robotic testbed acquisition suffer from difficult setup and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Marius Neuhalfen , Jonathan Grzymisch , Manuel Sanchez-Gestido

Accurate interpretation of street-level imagery is essential for large-scale urban mapping and the creation of Spatial Digital Twin (SDT) environments. This work presents a unified framework for joint 2D-3D segmentation and association that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Amir Melnikov , Masayuki Tanaka , Yusuke Monno , Masatoshi Okutomi

The real-time dynamic environment perception has become vital for autonomous robots in crowded spaces. Although the popular voxel-based mapping methods can efficiently represent 3D obstacles with arbitrarily complex shapes, they can hardly…

Robotics · Computer Science 2024-01-17 Zhefan Xu , Xiaoyang Zhan , Baihan Chen , Yumeng Xiu , Chenhao Yang , Kenji Shimada

Automated visual story generation aims to produce stories with corresponding illustrations that exhibit coherence, progression, and adherence to characters' emotional development. This work proposes a story generation pipeline to co-create…

Artificial Intelligence · Computer Science 2023-01-10 Yuetian Chen , Ruohua Li , Bowen Shi , Peiru Liu , Mei Si

In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics. In contrast, there has been a notable gap in hand…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Rolandos Alexandros Potamias , Jinglei Zhang , Jiankang Deng , Stefanos Zafeiriou
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