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Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

Many tasks performed by autonomous vehicles such as road marking detection, object tracking, and path planning are simpler in bird's-eye view. Hence, Inverse Perspective Mapping (IPM) is often applied to remove the perspective effect from a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Tom Bruls , Horia Porav , Lars Kunze , Paul Newman

Augmented reality (AR) displays become more and more popular recently, because of its high intuitiveness for humans and high-quality head-mounted display have rapidly developed. To achieve such displays with augmented information, highly…

Computer Vision and Pattern Recognition · Computer Science 2015-06-22 Kuan-Wen Chen , Chun-Hsin Wang , Xiao Wei , Qiao Liang , Ming-Hsuan Yang , Chu-Song Chen , Yi-Ping Hung

Inverse rendering aims to reconstruct geometry and reflectance of objects from images. Despite recent progress, existing methods often produces inaccurate reconstructions that are sensitive to ambient illumination conditions. Here we…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Hoon-Gyu Chung , Jinnyeong Kim , Hyunwoo Kang , Seung-Hwan Baek

We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Chloe LeGendre , Wan-Chun Ma , Rohit Pandey , Sean Fanello , Christoph Rhemann , Jason Dourgarian , Jay Busch , Paul Debevec

In this paper, a mobile camera positioning method based on forward and inverse kinematics of robot is proposed, which can realize far point positioning of imaging position and attitude tracking in large scene enhancement. Orbit precision…

Robotics · Computer Science 2020-03-10 Zhen Ma , He Xu , Yonghui Zhang , Junlong Chen , Dongbo Zhao , Siqing Chen

By situating computer-generated content in the physical world, mobile augmented reality (AR) can support many tasks that involve effective search and inspection of physical environments. Currently, there is limited information regarding the…

Human-Computer Interaction · Computer Science 2025-11-04 You-Jin Kim , Radha Kumaran , Ehsan Sayyad , Anne Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Participating media are a pervasive and intriguing visual effect in virtual environments. Unfortunately, rendering such phenomena in real-time is notoriously difficult due to the computational expense of estimating the volume rendering…

Graphics · Computer Science 2026-04-07 Wei Li , Hanxiao Sun , Tao Huang , Haoxiang Wang , Tongtong Wang , Zherong Pan , Kui Wu

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang

Camera-based 3D object detection and tracking are central to autonomous driving, yet precise 3D object localization remains fundamentally constrained by depth ambiguity when no expensive, depth-rich online LiDAR is available at inference.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Markus Käppeler , Özgün Çiçek , Yakov Miron , Abhinav Valada

The representation of parallax on virtual environment is still a problem to be studied. Common algorithms, such as Bump Mapping, Parallax Mapping and Displacement Mapping, treats this problem for small disparity between a real object and a…

Graphics · Computer Science 2024-02-27 Alexandre Yip Gonçalves Dias , Marcelo Knörich Zuffo

Visual localization, i.e., camera pose estimation in a known scene, is a core component of technologies such as autonomous driving and augmented reality. State-of-the-art localization approaches often rely on image retrieval techniques for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Noé Pion , Martin Humenberger , Gabriela Csurka , Yohann Cabon , Torsten Sattler

Different outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems if not seen during training. Camera simulation provides a cost-effective…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Ava Pun , Gary Sun , Jingkang Wang , Yun Chen , Ze Yang , Sivabalan Manivasagam , Wei-Chiu Ma , Raquel Urtasun

Most of the real world scenes have a very high dynamic range (HDR). The mobile phone cameras and the digital cameras available in markets are limited in their capability in both the range and spatial resolution. Same argument can be posed…

Computer Vision and Pattern Recognition · Computer Science 2013-05-21 Govind Salvi , Puneet Sharma , Shanmuganathan Raman

Pre-captured immersive environments using omnidirectional cameras provide a wide range of virtual reality applications. Previous research has shown that manipulating the eye height in egocentric virtual environments can significantly affect…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Qi Feng , Hubert P. H. Shum , Shigeo Morishima

High-quality facial appearance capture has traditionally required costly studio recording. Recent works consider an in-the-wild smartphone-based setup; however, their model-based inverse rendering paradigm struggles with the complex…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yuxuan Han , Xin Ming , Tianxiao Li , Zhuofan Shen , Qixuan Zhang , Lan Xu , Feng Xu

Many augmented reality (AR) applications rely on omnidirectional environment lighting to render photorealistic virtual objects. When the virtual objects consist of reflective materials, such as a metallic sphere, the required lighting…

Multimedia · Computer Science 2022-07-08 Yiqin Zhao , Sheng Wei , Tian Guo

This paper proposes an approach that predicts the road course from camera sensors leveraging deep learning techniques. Road pixels are identified by training a multi-scale convolutional neural network on a large number of full-scene-labeled…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Matthias Limmer , Julian Forster , Dennis Baudach , Florian Schüle , Roland Schweiger , Hendrik P. A. Lensch

Outdoor lighting has extremely high dynamic range. This makes the process of capturing outdoor environment maps notoriously challenging since special equipment must be used. In this work, we propose an alternative approach. We first capture…

Computer Vision and Pattern Recognition · Computer Science 2017-11-08 Jinsong Zhang , Jean-François Lalonde

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein
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