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Augmented Reality (AR) is becoming mobile. Mobile devices have many constraints but also rich new features that traditional desktop computers do not have. There are several survey papers on AR, but none is dedicated to Mobile Augmented…

Graphics · Computer Science 2013-09-19 Zhanpeng Huang , Pan Hui , Christoph Peylo , Dimitris Chatzopoulos

Smartphones are a popular device class for mobile Augmented Reality but suffer from a limited input space. Around-device interaction techniques aim at extending this input space using various sensing modalities. In this paper we present our…

Human-Computer Interaction · Computer Science 2017-09-05 Daniel Schneider , Jens Grubert

Detecting a diverse range of objects under various driving scenarios is essential for the effectiveness of autonomous driving systems. However, the real-world data collected often lacks the necessary diversity presenting a long-tail…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Aqeel Anwar , Tae Eun Choe , Zian Wang , Sanja Fidler , Minwoo Park

One of the greatest challenges in the design of a real-time perception system for autonomous driving vehicles and drones is the conflicting requirement of safety (high prediction accuracy) and efficiency. Traditional approaches use a single…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Ziyao Tang , Yongxi Lu , Tara Javidi

Despite significant advances in algorithms and hardware, global illumination continues to be a challenge in the real-time domain. Time constraints often force developers to either compromise on the quality of global illumination or…

Graphics · Computer Science 2024-06-13 Alexandr Kuznetsov , Stavros Diolatzis , Anton Sochenov , Anton Kaplanyan

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…

Human-Computer Interaction · Computer Science 2020-08-31 Jason Rambach , Gergana Lilligreen , Alexander Schäfer , Ramya Bankanal , Alexander Wiebel , Didier Stricker

Matting with a static background, often referred to as ``Background Matting" (BGM), has garnered significant attention within the computer vision community due to its pivotal role in various practical applications like webcasting and photo…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanxi Li , Guofeng Li , Bo Li , Lin Wu , Yan Cheng

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Marius Hoggenmüller , Luke Hespanhol , Martin Tomitsch

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds…

Graphics · Computer Science 2007-05-23 Paul Anderson , Goncalo Carvalho

The segmentation of video sequences into foreground and background regions is a low-level process commonly used in video content analysis and smart surveillance applications. Using a multispectral camera setup can improve this process by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-27 Pierre-Luc St-Charles , Guillaume-Alexandre Bilodeau , Robert Bergevin

Augmented reality display performance depends strongly on features of the human visual system. This is especially true for retinal scan glasses, which use laser beam scanning and transparent holographic optical combiners. Human-centered…

Optics · Physics 2024-12-03 Maximilian Rutz , Pia Neuberger , Simon Pick , Torsten Straßer

Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman

In recent years, deep generative models have gained significance due to their ability to synthesize natural-looking images with applications ranging from virtual reality to data augmentation for training computer vision models. While…

Computer Vision and Pattern Recognition · Computer Science 2020-06-08 Paul Sanzenbacher , Lars Mescheder , Andreas Geiger

3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Lele Chen , Chen Cao , Fernando De la Torre , Jason Saragih , Chenliang Xu , Yaser Sheikh

Multi-perspective cameras are quickly gaining importance in many applications such as smart vehicles and virtual or augmented reality. However, a large system size or absence of overlap in neighbouring fields-of-view often complicate their…

Robotics · Computer Science 2022-04-14 Yifu Wang , Wenqing Jiang , Kun Huang , Sören Schwertfeger , Laurent Kneip

Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…

Graphics · Computer Science 2018-11-06 Ming-Ze Yuan , Lin Gao , Hongbo Fu , Shihong Xia

Screen-based Augmented Reality (AR) systems can be built as a window into the real world as often done in mobile AR applications or using the Magic Mirror metaphor, where users can see themselves with augmented graphics on a large display.…

Human-Computer Interaction · Computer Science 2016-12-08 Felix Bork , Roghayeh Barmaki , Ulrich Eck , Pascal Fallavollita , Bernhard Fuerst , Nassir Navab