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Liquid democracy with ranked delegations is a novel voting scheme that unites the practicability of representative democracy with the idealistic appeal of direct democracy: Every voter decides between casting their vote on a question at…

Computer Science and Game Theory · Computer Science 2024-03-07 Markus Utke , Ulrike Schmidt-Kraepelin

The Shapley-Shubik power index is a measure of each voters power in the passage or failure of a vote. We extend this measure to graphs and consider a discrete-time process in which voters may change their vote based on the outcome of the…

Discrete Mathematics · Computer Science 2020-07-13 Jordan Barrett , Christopher Duffy , Richard Nowakowski

We study wisdom of the crowd effects in liquid democracy when agents are allowed to apportion weights to proxies by mixing their delegations. We show that in this setting -- unlike in the standard one where votes are always delegated in…

Computer Science and Game Theory · Computer Science 2021-03-17 Yuzhe Zhang , Davide Grossi

The paper provides an analysis of the voting method known as delegable proxy voting, or liquid democracy. The analysis first positions liquid democracy within the theory of binary aggregation. It then focuses on two issues of the system:…

Multiagent Systems · Computer Science 2017-07-28 Zoé Christoff , Davide Grossi

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

We consider binary group decision-making under a rich model of liquid democracy recently proposed by Colley, Grandi, and Novaro (2022): agents submit ranked delegation options, where each option may be a function of multiple agents' votes;…

Computer Science and Game Theory · Computer Science 2025-05-09 Giannis Tyrovolas , Andrei Constantinescu , Edith Elkind

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given…

Computer Science and Game Theory · Computer Science 2023-03-10 Niclas Boehmer , Jin-Yi Cai , Piotr Faliszewski , Austen Z. Fan , Łukasz Janeczko , Andrzej Kaczmarczyk , Tomasz Wąs

Liquid democracy is a mechanism for the division of labor in decision-making through the transitive delegation of influence. In essence, all individuals possess the autonomy to determine the issues with which they will engage directly,…

Computers and Society · Computer Science 2025-06-12 Davide Grossi , Andreas Nitsche

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as…

Computer Science and Game Theory · Computer Science 2020-07-21 Andrew Estornell , Sanmay Das , Edith Elkind , Yevgeniy Vorobeychik

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

In this article, we study the effect of vector-valued interventions in votes under a binary voter model, where each voter expresses their vote as a $0-1$ valued random variable to choose between two candidates. We assume that the outcome is…

Applications · Statistics 2022-10-17 Manit Paul , Rishideep Roy , Soudeep Deb

We introduce a voting model with multi-agent ranked delegations. This model generalises liquid democracy in two aspects: first, an agent's delegation can use the votes of multiple other agents to determine their own -- for instance, an…

Artificial Intelligence · Computer Science 2021-11-29 Rachael Colley , Umberto Grandi , Arianna Novaro

We consider the Banzhaf-Coleman and Owen power indices for weighted majority games modified by a coalition configuration. We present calculation algorithms of them that make use of the method of generating functions. We programmed the…

Optimization and Control · Mathematics 2015-07-02 Jorge Rodríguez Veiga , Guido I. Novoa Flores , Balbina V. Casas Méndez

Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…

Computer Science and Game Theory · Computer Science 2015-11-26 Vijay Menon , Kate Larson

Liquid democracy is a proxy voting method where proxies are delegable. We propose and study a game-theoretic model of liquid democracy to address the following question: when is it rational for a voter to delegate her vote? We study the…

Multiagent Systems · Computer Science 2018-11-21 Daan Bloembergen , Davide Grossi , Martin Lackner

In simple games, larger coalitions typically wield more power, but do all players align their efforts effectively? Consider a voting scenario where a coalition forms, but needs more voters to pass a bill. The cohesion of the new group of…

Computer Science and Game Theory · Computer Science 2025-04-08 Michele Aleandri , Marco Dall'Aglio
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