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In this paper we study rankings induced by power indices of players in simple game models of bicameral legislatures. For a bicameral legislature where bills are passed with a simple majority vote in each house we give a condition involving…

Combinatorics · Mathematics 2019-02-19 Victoria Powers

Election control considers the problem of an adversary who attempts to tamper with a voting process, in order to either ensure that their favored candidate wins (constructive control) or another candidate loses (destructive control). As…

Multiagent Systems · Computer Science 2017-11-27 Bryan Wilder , Yevgeniy Vorobeychik

We investigate the distribution of the well-studied Shapley--Shubik values in weighted voting games where the agents are stochastically determined. The Shapley--Shubik value measures the voting power of an agent, in typical collective…

Computer Science and Game Theory · Computer Science 2016-01-26 Yuval Filmus , Joel Oren , Kannan Soundararajan

Fairness in multiwinner elections, a growing line of research in computational social choice, primarily concerns the use of constraints to ensure fairness. Recent work proposed a model to find a diverse \emph{and} representative committee…

Computer Science and Game Theory · Computer Science 2022-11-28 Kunal Relia

In traditional access control policies, every access granted and administrative account introduces an additional vulnerability, as a corruption of a high-privilege user can compromise several sensitive files. Privocracy is an access control…

Cryptography and Security · Computer Science 2026-02-03 Pedro Camponês , Hugo Pereira , Adrian Persaud , Kevin Gallagher , Santiago Torres-Arias

Measuring the influence of users in social networks is key for numerous applications. A recently proposed influence metric, coined as $\psi$-score, allows to go beyond traditional centrality metrics, which only assess structural graph…

Networking and Internet Architecture · Computer Science 2022-10-21 Nouamane Arhachoui , Esteban Bautista , Maximilien Danisch , Anastasios Giovanidis

Successive elimination of candidates is often a route to making manipulation intractable to compute. We prove that eliminating candidates does not necessarily increase the computational complexity of manipulation. However, for many voting…

Artificial Intelligence · Computer Science 2012-04-19 Jessica Davies , Nina Narodytska , Toby Walsh

Candidate control of elections is the study of how adding or removing candidates can affect the outcome. However, the traditional study of the complexity of candidate control is in the model in which all candidates and votes are known up…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

Voting algorithms have been widely used as consensus protocols in the realization of fault-tolerant systems. These algorithms are best suited for distributed systems of nodes with low computational power or heterogeneous networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-16 Sebastian Müller , Andreas Penzkofer , Darcy Camargo , Olivia Saa

When agents are acting together, they may need a simple mechanism to decide on joint actions. One possibility is to have the agents express their preferences in the form of a ballot and use a voting rule to decide the winning action(s).…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…

Computer Science and Game Theory · Computer Science 2026-02-10 Piotr Skowron

In recent years, political parties have adopted Online Delegative Democracy platforms such as LiquidFeedback to organise themselves and their political agendas via a grassroots approach. A common objection against the use of these platforms…

Computers and Society · Computer Science 2015-03-27 Christoph Carl Kling , Jerome Kunegis , Heinrich Hartmann , Markus Strohmaier , Steffen Staab

The Shapley-Shubik index was designed to evaluate the power distribution in committee systems drawing binary decisions and is one of the most established power indices. It was generalized to decisions with more than two levels of approval…

Computer Science and Game Theory · Computer Science 2019-07-03 Sascha Kurz , Issofa Moyouwou , Hilaire Touyem

A proposal in a weighted voting game is accepted if the sum of the (non-negative) weights of the "yea" voters is at least as large as a given quota. Several authors have considered representations of weighted voting games with minimum sum,…

Combinatorics · Mathematics 2018-05-03 Sascha Kurz

We analyze the susceptibility of instant runoff voting (IRV) to a lesser-studied paradox known as a \emph{reinforcement paradox}, which occurs when candidate $X$ wins under IRV in two distinct elections but $X$ loses in the combined…

Physics and Society · Physics 2026-04-20 David McCune , Jennifer Wilson

We study the complexity of candidate control in participatory budgeting elections. The goal of constructive candidate control is to ensure that a given candidate wins by either adding or deleting candidates from the election (in the…

Computer Science and Game Theory · Computer Science 2026-01-26 Piotr Faliszewski , Łukasz Janeczko , Dušan Knop , Jan Pokorný , Šimon Schierreich , Mateusz Słuszniak , Krzysztof Sornat

Understanding the influence of features in machine learning is crucial to interpreting models and selecting the best features for classification. In this work we propose the use of principles from coalitional game theory to reason about…

Machine Learning · Statistics 2017-12-05 Bogdan Kulynych , Carmela Troncoso

Reinforcement learning is hard in general. Yet, in many specific environments, learning is easy. What makes learning easy in one environment, but difficult in another? We address this question by proposing a simple measure of…

Machine Learning · Computer Science 2021-10-08 David Abel , Cameron Allen , Dilip Arumugam , D. Ellis Hershkowitz , Michael L. Littman , Lawson L. S. Wong
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