Related papers: Diagonalization Games
The Maker-Breaker domination game is played on a graph $G$ by Dominator and Staller. The players alternatively select a vertex of $G$ that was not yet chosen in the course of the game. Dominator wins if at some point the vertices he has…
In a monotonic sequence game, two players alternately choose elements of a sequence from some fixed ordered set. The game ends when the resulting sequence contains either an ascending subsequence of length a or a descending one of length d.…
We consider parity games on infinite graphs where configurations are represented by control-states and integer vectors. This framework subsumes two classic game problems: parity games on vector addition systems with states (vass) and…
We propose a combinatorial game on finite graphs, called Salmagundy, that is played by two protagonists, Dido and Mephisto. The game captures the logical structure of a proof of the resolution of singularities. In each round, the graph of…
We consider the problem of learning to perform a task from demonstrations given by teachers or experts, when some of the experts' demonstrations might be adversarial and demonstrate an incorrect way to perform the task. We propose a novel…
We study two-player games with counters, where the objective of the first player is that the counter values remain bounded. We investigate the existence of a trade-off between the size of the memory and the bound achieved on the counters,…
We research a combinatorial game based on the Cookie Monster problem called the Cookie Monster game that generalizes the games of Nim and Wythoff. We also propose several combinatorial games that are in between the Cookie Monster game and…
We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in…
Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…
We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…
The Maker-Breaker resolving game is a game played on a graph $G$ by Resolver and Spoiler. The players taking turns alternately in which each player selects a not yet played vertex of $G$. The goal of Resolver is to select all the vertices…
We consider games with two antagonistic players --- \'Elo\"ise (modelling a program) and Ab\'elard (modelling a byzantine environment) --- and a third, unpredictable and uncontrollable player, that we call Nature. Motivated by the fact that…
The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
The security game is a basic model for resource allocation in adversarial environments. Here there are two players, a defender and an attacker. The defender wants to allocate her limited resources to defend critical targets and the attacker…
This paper examines the possibilities of extending Cantor's two arguments on the uncountable nature of the set of real numbers to one of its proper denumerable subsets: the set of rational numbers. The paper proves that, unless certain…
We study a variant of the synchronization game on finite deterministic automata. In this game, Alice chooses one input letter of an automaton $A$ on each of her moves while Bob may respond with an arbitrary finite word over the input…
We consider an n-player symmetric stochastic game with weak interaction between the players. Time is continuous and the horizon and the number of states are finite. We show that the value function of each of the players can be approximated…
We consider N-player and mean field games in continuous time over a finite horizon, where the position of each agent belongs to {-1,1}. If there is uniqueness of mean field game solutions, e.g. under monotonicity assumptions, then the…
Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…
We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…