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Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

The interest in studying quantum mechanics is always increasing in our society and schools. Especially in the latter case, this leads researchers to implement suitable actions to meet social needs of knowledge of quantum physics. We present…

Physics Education · Physics 2023-02-01 Matteo Tuveri , Daniela Fadda , Carlo Maria Carbonaro

Because undergraduate participation in research is a longstanding and increasingly important aspect of the career path for future scientists, students can benefit from additional resources to introduce them to the culture and process of…

Physics Education · Physics 2012-08-24 Nathan E. Sanders , Susanna Kohler , Elisabeth Newton , the Astrobites collaboration

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

Since 2006, the Pigelleto's Summer School of Physics is an important appointment for orienting students toward physics. It is organized as a full immersion school on actual topics in physics or in fields rarely pursued in high school, i.e.…

Physics Education · Physics 2013-10-10 Roberto Benedetti , Emilio Mariotti , Vera Montalbano , Antonella Porri

This resource letter intends to provide middle school science teachers with a collection of resources to aid them in planning and implementing a physical science curriculum. The resources are in the form of books, websites, journals, and…

Physics Education · Physics 2025-05-29 Zosia A. C. Krusberg

Studying physics of very large scale like the solar system is difficult in real life, using telescope on clear skies over years. We are probably a world first to create four well designed gravity computer models to serve as powerful…

Physics Education · Physics 2013-03-04 Loo Kang Wee , Giam Hwee Goh , Charles Chew

There is an increasing worldwide demand for people educated into science and technology. Unfortunately, girls and underprivileged students are often underrepresented in Science, Technology, Engineering and Mathematics (STEM) education…

Computers and Society · Computer Science 2016-08-12 Francis wyffels , Willem Van de Steene , Jelle Roets , Maria-Cristina Ciocci , Juan Pablo Carbajal

The gap between theory and practice is well-documented in educational research. Physics teachers' willingness to apply research findings in practice may be influenced by a sceptical attitude towards science education research. This study…

Physics Education · Physics 2025-09-30 Melissa Costan , Kasim Costan , Anna Weißbach , Christoph Kulgemeyer

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

Societal biases are a major issue in school students' access to and interaction with science. Schools engagement programmes in science from universities, like independent research projects, which could try and tackle these problems are,…

Physics Education · Physics 2021-04-12 Martin O. Archer

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

'Cookbook' style laboratory tasks have long been criticised for the lack of critical and independent thought that students need in order to complete them. We present an account of how we transformed a 'cookbook' lab to a genuine inquiry…

Physics Education · Physics 2020-04-28 K. Dunnett , M. K. Kristiansson , G. Eklund , H. Öström , A. Rydh , F. Hellberg

The ATLAS Collaboration at CERN's Large Hadron Collider is at the forefront of particle physics research and is equally committed to bridging the gap between cutting-edge science and the wider public. Since 2010, the ATLAS Virtual Visits…

High Energy Physics - Experiment · Physics 2026-02-02 ATLAS Collaboration

As educational technology evolves, the potential of Pedagogical Agents (PAs) in supporting education is extensively explored. Typically, research on PAs has primarily focused on computer-based learning environments, but their use in…

Human-Computer Interaction · Computer Science 2024-10-24 Aimilios Hadjiliasi , Louis Nisiotis , Irene Polycarpou

This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…

Computers and Society · Computer Science 2024-11-19 Matthew Nyaaba , Bismark Nyaaba Akanzire , Macharious Nabang

The proliferation and refinement of affordable virtual reality (VR) technologies and wearable sensors have opened new frontiers in cognitive and behavioral neuroscience. This chapter offers a broad overview of VR for anyone interested in…

Human-Computer Interaction · Computer Science 2024-05-24 Ying Choon Wu , Christopher Maymon , Jonathon Paden , Weichen Liu

Previous research has shown that inquiry-based learning through hands-on experiments, as well as learning with multiple, external representations (MERs) can promote the understanding of complex phenomena in physics. In this context,…

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

Networking and Internet Architecture · Computer Science 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

E-Laboratories are important components of e- learning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations of real systems (virtual labs), as building remote labs…

Other Computer Science · Computer Science 2007-06-21 Hcene Benmohamed , Arnaud Leleve , Patrick Prévot