Related papers: Line game-perfect graphs
A linear coloring of a graph is a proper coloring of the vertices of the graph so that each pair of color classes induce a union of disjoint paths. In this paper, we prove that for every connected graph with maximum degree at most three and…
A graph is perfect if the chromatic number of every induced subgraph equals the size of its largest clique, and an algorithm of Gr\"otschel, Lov\'asz, and Schrijver from 1988 finds an optimal colouring of a perfect graph in polynomial time.…
In this paper we investigate the game chromatic number for complete multipartite graphs. We devise several strategies for Alice, and one strategy for Bob, and we prove their optimality in all complete multipartite graphs with no singletons.…
The semistrong edge coloring, as a relaxation of the well-known strong edge coloring, can be used to model efficient communication scheduling in wireless networks. An edge coloring of a graph $G$ is called \emph{semistrong} if every color…
A perfect coloring (equivalent concepts are equitable partition and partition design) of a graph $G$ is a function $f$ from the set of vertices onto some finite set (of colors) such that every node of color $i$ has exactly $S(i,j)$…
Given a graph $G$, a 2-coloring of the edges of $K_n$ is said to contain a balanced copy of $G$ if we can find a copy of $G$ such that half of its edges are in each color class. If, for every sufficiently large $n$, there exists an integer…
Given a non-decreasing sequence S = (s 1,s 2,. .. ,s k) of positive integers, an S-packing edge-coloring of a graph G is a partition of the edge set of G into k subsets {X 1 ,X 2,. .. ,X k } such that for each 1 $\le$ i $\le$ k, the…
An injective $k$-edge-coloring of a graph $G$ is a mapping $\phi$: $E(G)\rightarrow\{1,2,...,k\}$, such that $\phi(e)\ne\phi(e')$ if edges $e$ and $e'$ are at distance two, or are in a triangle. The smallest integer $k$ such that $G$ has an…
An edge coloring of a graph $G$ is called conflict-free if, for every edge, its closed neighborhood contains a color that appears exactly once. The least number of colors required for such a coloring is the conflict-free chromatic index of…
Given a graph $G=(V,E)$ and a colouring $f:E\mapsto \mathbb N$, the induced colour of a vertex $v$ is the sum of the colours at the edges incident with $v$. If all the induced colours of vertices of $G$ are distinct, the colouring is called…
The smallest integer $k$ needed for the assignment of colors to the elements so that the coloring is proper (vertices and edges) is called the total chromatic number of a graph. Vizing and Behzed conjectured that the total coloring can be…
The domination game on a graph $G$ (introduced by B. Bre\v{s}ar, S. Klav\v{z}ar, D.F. Rall \cite{BKR2010}) consists of two players, Dominator and Staller, who take turns choosing a vertex from $G$ such that whenever a vertex is chosen by…
For any graph $G$ on $n$ vertices and for any {\em symmetric} subgraph $J$ of $K_{n,n}$, we construct an infinite sequence of graphs based on the pair $(G,J)$. The First graph in the sequence is $G$, then at each stage replacing every…
A b-coloring of the vertices of a graph is a proper coloring where each color class contains a vertex which is adjacent to each other color class. The b-chromatic number of $G$ is the maximum integer $\chi_b(G)$ for which $G$ has a…
For a connected graph, we define the proper-walk connection number as the minimum number of colors needed to color the edges of a graph so that there is a walk between every pair of vertices without two consecutive edges having the same…
A $k$-edge-coloured graph is colour-balanced if each colour appears equally often. Resolving a conjecture of Pardey and Rautenbach, we show that any colour-balanced $k$-edge-coloured complete graph $K_{2kt}$ contains a perfect matching that…
Cram, Domineering, and Arc Kayles are well-studied combinatorial games. They are interpreted as edge-selecting-type games on graphs, and the selected edges during a game form a matching. In this paper, we define a generalized game called…
This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…
For an undirected, simple, finite, connected graph $G$, we denote by $V(G)$ and $E(G)$ the sets of its vertices and edges, respectively. A function $\varphi:E(G)\rightarrow \{1,...,t\}$ is called a proper edge $t$-coloring of a graph $G$,…
Let $G$ be a graph and $R\subseteq V(G)$. A proper edge-coloring of a graph $G$ with colors $1,\ldots,t$ is called an $R$-sequential $t$-coloring if the edges incident to each vertex $v\in R$ are colored by the colors $1,\ldots,d_{G}(v)$,…