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Related papers: Cops and robbers pebbling in graphs

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The game of Cops and Robbers is a well known game played on graphs. In this paper we consider the class of graphs of bounded diameter. We improve the strategy of cops and previously used probabilistic method which results in an improved…

Combinatorics · Mathematics 2019-12-17 Seyyed Aliasghar Hosseini , Fiachra Knox , Bojan Mohar

The game of cops and robber is a two-player turn-based game played on a graph where the cops try to capture the robber. The cop number of a graph $G$, denoted by $c(G)$ is the minimum number of cops required to capture the robber. For a…

Discrete Mathematics · Computer Science 2025-05-22 Arnab Char , Paras Vinubhai Maniya , Dinabandhu Pradhan

Graph pebbling is a network optimization model for transporting discrete resources that are consumed in transit: the movement of two pebbles across an edge consumes one of the pebbles. The pebbling number of a graph is the fewest number of…

Combinatorics · Mathematics 2012-11-20 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…

Computational Geometry · Computer Science 2016-01-07 Anna Lubiw , Jack Snoeyink , Hamideh Vosoughpour

A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…

Combinatorics · Mathematics 2007-07-31 Christopher Belford , Nandor Sieben

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic…

Metric Geometry · Mathematics 2026-01-14 Bojan Mohar

This paper considers the Cops and Attacking Robbers game, a variant of Cops and Robbers, where the robber is empowered to attack a cop in the same way a cop can capture the robber. In a graph $G$, the number of cops required to capture a…

Combinatorics · Mathematics 2024-08-06 Alexander Clow , Melissa A. Huggan , M. E. Messinger

We introduce two variations of the cops and robber game on graphs. These games yield two invariants in $\mathbb{Z}_+\cup\{\infty\}$ for any connected graph $\Gamma$, the {weak cop number $\mathsf{wcop}(\Gamma)$} and the {strong cop number…

Combinatorics · Mathematics 2023-06-22 Jonathan Lee , Eduardo Martínez-Pedroza , Juan Felipe Rodríguez-Quinche

We investigate multiple variants of the game Cops and Robbers. Playing it on an $n \times n$ toroidal chess graph, the game is varied by defining moves for cops and robbers differently, always mimicking moves of certain chess pieces. In…

Combinatorics · Mathematics 2018-10-26 Allyson Hahn , Neil R. Nicholson

We study the problem of cops and robbers on the grid where the robber is allowed to move faster than the cops. It is well known that two cops are necessary and sufficient to catch the robber on any finite grid when the robber has unit…

Combinatorics · Mathematics 2017-06-06 Paul Balister , Béla Bollobás , Bhargav Narayanan , Amy Shaw

Graph pebbling considers the problem of transforming configurations of discrete pebbles to certain target configurations on the vertices of a graph, using the so-called pebbling move. This paper provides counterexamples to a monotonicity…

Combinatorics · Mathematics 2011-07-26 Johan Björklund , Cecilia Holmgren

A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…

Combinatorics · Mathematics 2010-09-28 Gyula Y. Katona , Nandor Sieben

The cop number of a graph $G$ is the smallest $k$ such that $k$ cops win the game of cops and robber on $G$. We investigate the maximum cop number of geometric intersection graphs, which are graphs whose vertices are represented by…

The game of Cops and Robbers is a well known pursuit-evasion game played on graphs. It has been proved \cite{bounded_degree} that cubic graphs can have arbitrarily large cop number $c(G)$, but the known constructions show only that the set…

We consider a variant of the Cops and Robbers game where the robber can move t edges at a time, and show that in this variant, the cop number of a d-regular graph with girth larger than 2t+2 is Omega(d^t). By the known upper bounds on the…

Combinatorics · Mathematics 2011-06-03 Abbas Mehrabian

We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…

Combinatorics · Mathematics 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

In this paper, we consider a variant of the cops and robbers game on a graph, introduced by Kinnersley and Peterson, in which every time the robber uses an edge, it is removed from the graph, known as bridge-burning cops and robbers. In…

Combinatorics · Mathematics 2020-11-21 Rebekah Herrman , Peter van Hintum , Stephen G. Z. Smith

We define new graph parameters, called flip-width, that generalize treewidth, degeneracy, and generalized coloring numbers for sparse graphs, and clique-width and twin-width for dense graphs. The flip-width parameters are defined using…

Combinatorics · Mathematics 2024-03-26 Szymon Toruńczyk

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this note is to introduce and analyze the game that is played on an arbitrary geodesic space. The game is defined in such a way that it preserves the…

Combinatorics · Mathematics 2021-12-07 Bojan Mohar

The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case…

Combinatorics · Mathematics 2026-02-24 Jorge Cruz Chapital , Tomáš Flídr , Maria-Romina Ivan
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