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3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

Automated surface segmentation is important and challenging in many medical image analysis applications. Recent deep learning based methods have been developed for various object segmentation tasks. Most of them are a classification based…

Image and Video Processing · Electrical Eng. & Systems 2020-07-03 Leixin Zhou , Xiaodong Wu

Blind deblurring consists a long studied task, however the outcomes of generic methods are not effective in real world blurred images. Domain-specific methods for deblurring targeted object categories, e.g. text or faces, frequently…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Grigorios G. Chrysos , Stefanos Zafeiriou

Thinning is the removal of contour pixels/points of connected components in an image to produce their skeleton with retained connectivity and structural properties. The output requirements of a thinning procedure often vary with…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Himanshu Jain , Archana Praveen Kumar

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

Let S be an immersed horizontal surface in a 3-dimensional graph manifold. We show that the fundamental group of the surface S is quadratically distorted whenever the surface is virtually embedded (i.e., separable) and is exponentially…

Group Theory · Mathematics 2019-02-13 G. Christopher Hruska , Hoang Thanh Nguyen

A variational framework is introduced to describe how a surface bends when it is subject to local constraints on its geometry. This framework is applied to describe the patterns of a folded sheet of paper. The unstretchability of paper…

Other Condensed Matter · Physics 2008-01-24 Jemal Guven , Martin Michael Mueller

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We give a relationship that yields an effective geometric way of evaluating mean curvature of surfaces. The approach is reminiscent of the Gauss's contour based evaluation of intrinsic curvature. The presented formula may have a number of…

Numerical Analysis · Mathematics 2011-08-10 Pavel Grinfeld

The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Baixin Xu , Jiangbei Hu , Fei Hou , Kwan-Yee Lin , Wayne Wu , Chen Qian , Ying He

The problem of simulating solid-state dewetting of thin films in three dimensions (3D) by using a sharp-interface approach is considered in this paper. Based on the thermodynamic variation, a speed method is used for calculating the first…

Soft Condensed Matter · Physics 2020-03-03 Wei Jiang , Quan Zhao , Weizhu Bao

We propose the first general framework to automatically correct different types of geometric distortion in a single input image. Our proposed method employs convolutional neural networks (CNNs) trained by using a large synthetic distortion…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiaoyu Li , Bo Zhang , Pedro V. Sander , Jing Liao

This paper presents a hybrid algorithm that combines features form both Sqrt(3) and Loop Subdivision schemes. The algorithm aims at preserving sharp features and trim regions, during the surfaces subdivision, using a set of rules. The…

Computational Geometry · Computer Science 2014-02-11 Yasser M. Abd El-Latif

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

The evolution of a closed two-dimensional surface driven by both mean curvature flow and a reaction--diffusion process on the surface is formulated into a system, which couples the velocity law not only to the surface partial differential…

Numerical Analysis · Mathematics 2020-08-18 Balázs Kovács , Buyang Li , Christian Lubich

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

Recently, 2D Gaussian Splatting (2DGS) has demonstrated superior geometry reconstruction quality than the popular 3DGS by using 2D surfels to approximate thin surfaces. However, it falls short when dealing with glossy surfaces, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Yixin Yang , Yang Zhou , Hui Huang

In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , L. Behera

We demonstrate a method for filtering images defined on curved surfaces embedded in 3D. Applications are noise removal and the creation of artistic effects. Our approach relies on in-surface diffusion: we formulate Weickert's edge/coherence…

Numerical Analysis · Mathematics 2014-04-08 Emma Naden , Thomas März , Colin B. Macdonald

While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Guoxian Song , Jianmin Zheng , Jianfei Cai , Tat-Jen Cham
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