English

Shape Back-Projection In 3D Scenes

Computer Vision and Pattern Recognition 2021-01-19 v1 Robotics

Abstract

In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The technique measures similarity between 3D surfaces, by analyzing their geometrical properties. It is analogous to color back-projection which measures similarity between images, simply by looking at their color distributions. In the overall process, first, shape histogram of a sample surface (e.g. planar) is computed, which captures the profile of surface normals around a point in form of a probability distribution. Later, the histogram is back-projected onto a test surface and a likelihood score is obtained. The score depicts that how likely a point in the test surface behaves similar to the sample surface, geometrically. Shape back-projection finds its application in binary surface classification, high curvature edge detection in unorganized point cloud, automated point cloud labeling for 3D-CNNs (convolutional neural network) etc. The algorithm can also be used for real-time robotic operations such as autonomous object picking in warehouse automation, ground plane extraction for autonomous vehicles and can be deployed easily on computationally limited platforms (UAVs).

Keywords

Cite

@article{arxiv.2101.06409,
  title  = {Shape Back-Projection In 3D Scenes},
  author = {Ashish Kumar and L. Behera},
  journal= {arXiv preprint arXiv:2101.06409},
  year   = {2021}
}

Comments

7 pages, 7 figures, 3 tables

R2 v1 2026-06-23T22:13:32.931Z