Related papers: Encouraging student creativity in mathematics thro…
Introducing inner-city high school students to program design presents unique challenges. The typical assumptions of an introductory programming course, like students understand what variables and functions are, may not be safe. Therefore,…
The fundamental role of mathematics as an inspiration for artists, but also as a tool for art creation, is presented in this paper following different art fields, like architecture, sculpture, painting, photography, literature and poetry,…
In an increasingly data-driven world, facility with statistics is more important than ever for our students. At institutions without a statistician, it often falls to the mathematics faculty to teach statistics courses. This paper presents…
The "Mathematics in Three Acts" approach, proposed by Dan Meyer, aims to transform the teaching of mathematics through a model that encourages active student participation, fostering creativity, problem-solving, and metacognition. This…
The introduction of new tools in people's workflow has always been promotive of new creative paths. This paper discusses the impact of using computational tools in the performance of creative tasks, especially focusing on graphic design.…
Computer Vision and 3D printing have rapidly evolved in the last 10 years but interactions among them have been very limited so far, despite the fact that they share several mathematical techniques. We try to fill the gap presenting an…
The use of 3D modelling in medical education is a revolutionary tool during the learning process. In fact, this type of technology enables a more interactive teaching approach, making information retention more effective and enhancing…
A close look at students' written work on examinations offers a wealth of information about their performance, their knowledge of the subject, their strengths, weaknesses and misconceptions, and their overall level of mathematical skills…
Over the past thirty years or so the authors have been teaching various programming for mathematics courses at our respective Universities, as well as incorporating computer algebra and numerical computation into traditional mathematics…
In recent years, a vivid interest in hybrid development methods has been observed as practitioners combine various approaches to software creation to improve productivity, product quality, and adaptability of the process to react to change.…
We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before…
There has been an increased focus on the integration of practices into physics curricula, with a particular emphasis on integrating computation into the undergraduate curriculum of scientists and engineers. In this paper, we present a…
There is general agreement that creativity and innovation are desirable traits in the toolbox of 21\textsuperscript{st} century engineers, as well as in the future workforce in general. However, there is a dearth of exemplars, pedagogical…
We developed a self-assessment tool for computing students in higher education to measure their Creative Problem Solving skills. Our survey encompasses 7 dimensions of creativity, based on existing validated scales and conducted focus…
This note presents reflections drawn from my recent experiences in teaching a course on mathematics and sustainability, with a particular emphasis on raising awareness of the topic and its broader implications. The lectures were structured…
Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe…
This article reviews the current state of teaching and learning mathematical modeling in the context of sustainable development goals for education at the tertiary level. While ample research on mathematical modeling education and published…
Visual programming environments are increasingly part of the curriculum in schools. Their potential for promoting creative thinking of students is an important factor in their adoption. However, there does not exist a standard approach for…
While mathematical creative writing can potentially engage students in expressing mathematical ideas in an imaginative way, some elementary school-age students struggle in this process. Generative AI (GenAI) offers possibilities for…
Computation has revolutionized science and is gradually making its way into science teaching and learning. However, we currently lack theoretical frameworks to make sense of how students learn to use computation as a disciplinary tool. In…