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Estimating accurate number of interested objects from a given image is a challenging yet important task. Significant efforts have been made to address this problem and achieve great progress, yet counting number of ground objects from…

Computer Vision and Pattern Recognition · Computer Science 2020-02-17 Guangshuai Gao , Qingjie Liu , Yunhong Wang

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Jiazhi Guan , Quanwei Yang , Luying Huang , Junhao Liang , Borong Liang , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Jingdong Wang

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Yue Chen , Xuan Wang , Xingyu Chen , Qi Zhang , Xiaoyu Li , Yu Guo , Jue Wang , Fei Wang

Cross-view multi-object tracking aims to link objects between frames and camera views with substantial overlaps. Although cross-view multi-object tracking has received increased attention in recent years, existing datasets still have…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Shenghao Hao , Peiyuan Liu , Yibing Zhan , Kaixun Jin , Zuozhu Liu , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Human Object Interaction (HOI) detection aims to localize and infer the relationships between a human and an object. Arguably, training supervised models for this task from scratch presents challenges due to the performance drop over rare…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Ting Lei , Fabian Caba , Qingchao Chen , Hailin Jin , Yuxin Peng , Yang Liu

Accurately distinguishing each object is a fundamental goal of Multi-object tracking (MOT) algorithms. However, achieving this goal still remains challenging, primarily due to: (i) For crowded scenes with occluded objects, the high overlap…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiapeng Wu , Yichen Liu

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a…

Robotics · Computer Science 2025-11-18 Sicheng Xie , Haidong Cao , Zejia Weng , Zhen Xing , Haoran Chen , Shiwei Shen , Jiaqi Leng , Zuxuan Wu , Yu-Gang Jiang

Human-robot collaboration has been studied primarily in dyadic or sequential settings. However, real homes require multiadic collaboration, where multiple humans and robots share a workspace, acting concurrently on interleaved subtasks with…

Robotics · Computer Science 2026-05-01 Junyoung Lee , Sookwan Han , Jeonghwan Kim , Inhee Lee , Mingi Choi , Jisoo Kim , Wonjung Woo , Hanbyul Joo

Current captioning datasets focus on object-centric captions, describing the visible objects in the image, e.g. "people eating food in a park". Although these datasets are useful to evaluate the ability of Vision & Language models to…

Computation and Language · Computer Science 2023-09-26 Michele Cafagna , Kees van Deemter , Albert Gatt

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu

We introduce \textit{HeadZoom}, a hands-free interaction technique for navigating two-dimensional visual content using head movements. HeadZoom enables fluid zooming and panning using only real-time head tracking. It supports natural…

Human-Computer Interaction · Computer Science 2025-08-12 Kaining Zhang , Catarina Moreira , Pedro Belchior , Gun Lee , Mark Billinghurst , Joaquim Jorge

Understanding human behavior is key for robots and intelligent systems that share a space with people. Accordingly, research that enables such systems to perceive, track, learn and predict human behavior as well as to plan and interact with…

Existing automatic approaches for 3D virtual character motion synthesis supporting scene interactions do not generalise well to new objects outside training distributions, even when trained on extensive motion capture datasets with diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Wanyue Zhang , Rishabh Dabral , Thomas Leimkühler , Vladislav Golyanik , Marc Habermann , Christian Theobalt

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

Multiple Object Tracking (MOT) plays an important role in solving many fundamental problems in video analysis in computer vision. Most MOT methods employ two steps: Object Detection and Data Association. The first step detects objects of…

Computer Vision and Pattern Recognition · Computer Science 2019-07-17 ShiJie Sun , Naveed Akhtar , HuanSheng Song , Ajmal Mian , Mubarak Shah

We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bowen Wen , Jonathan Tremblay , Valts Blukis , Stephen Tyree , Thomas Muller , Alex Evans , Dieter Fox , Jan Kautz , Stan Birchfield

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yifei Yin , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Jie Song , Otmar Hilliges