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We demonstrate the successful use of scattering representations without further compression for simulation-based inference (SBI) with images (i.e. field-level), illustrated with a cosmological case study. Scattering representations provide…

Machine Learning · Computer Science 2024-12-03 Kiyam Lin , Benjamin Joachimi , Jason D. McEwen

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

Single-pixel imaging, with the advantages of a wide spectrum, beyond-visual-field imaging, and robustness to light scattering, has attracted increasing attention in recent years. Fourier single-pixel imaging (FSI) can reconstruct sharp…

Image and Video Processing · Electrical Eng. & Systems 2021-08-05 Dong Zhou , Jie Cao , Huan Cui , Qun Hao , Bing-Kun Chen , Kai Lin

We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Zhihao Liang , Qi Zhang , Ying Feng , Ying Shan , Kui Jia

We present MS-Splatting -- a multi-spectral 3D Gaussian Splatting (3DGS) framework that is able to generate multi-view consistent novel views from images of multiple, independent cameras with different spectral domains. In contrast to…

Graphics · Computer Science 2026-02-17 Lukas Meyer , Josef Grün , Maximilian Weiherer , Bernhard Egger , Marc Stamminger , Linus Franke

Compton scattering is a well-established technique that can provide detailed information about electronic states in solids. Making use of the principle of tomography, it is possible to determine the Fermi surface from sets of…

Materials Science · Physics 2022-11-10 J. Otsuki , K. Yoshimi , Y. Nakanishi-Ohno , M. Sekania , L. Chioncel , M. Mizumaki

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

Implicit Neural Representations (INR) have been successfully employed for Arbitrary-scale Super-Resolution (ASR). However, INR-based models need to query the multi-layer perceptron module numerous times and render a pixel in each query,…

Image and Video Processing · Electrical Eng. & Systems 2025-07-31 Du Chen , Liyi Chen , Zhengqiang Zhang , Lei Zhang

Design and reconstruction of 2d and 3d photonic structures are usually carried out by forward simulations combined with optimization or intuition. Reconstruction by means of layer-stripping has been applied in seismic processing as well as…

Optics · Physics 2011-05-19 Marte P. Hatlo Andresen , Harald E. Krogstad , Johannes Skaar

Modeling reflections from 2D images is essential for photorealistic rendering and novel view synthesis. Recent approaches enhance Gaussian primitives with reflection-related material attributes to enable physically based rendering (PBR)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Wenyuan Zhang , Jimin Tang , Weiqi Zhang , Yi Fang , Yu-Shen Liu , Zhizhong Han

In this paper, we explore the potential of Snapshot Compressive Imaging (SCI) technique for recovering the underlying 3D scene structure from a single temporal compressed image. SCI is a cost-effective method that enables the recording of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yunhao Li , Xiang Liu , Xiaodong Wang , Xin Yuan , Peidong Liu

While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Zhuoxiao Li , Shanliang Yao , Taoyu Wu , Yong Yue , Wufan Zhao , Rongjun Qin , Angel F. Garcia-Fernandez , Andrew Levers , Xiaohui Zhu

Coherent diffraction imaging (CDI) is high-resolution lensless microscopy that has been applied to image a wide range of specimens using synchrotron radiation, X-ray free electron lasers, high harmonic generation, soft X-ray laser and…

Optics · Physics 2014-01-23 Jose A Rodriguez , Rui Xu , Chien-Chun Chen , Yunfei Zou , Jianwei Miao

Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods…

Graphics · Computer Science 2024-06-25 Baowen Zhang , Chuan Fang , Rakesh Shrestha , Yixun Liang , Xiaoxiao Long , Ping Tan

Reconstructing transparent surfaces is essential for tasks such as robotic manipulation in labs, yet it poses a significant challenge for 3D reconstruction techniques like 3D Gaussian Splatting (3DGS). These methods often encounter a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Mingwei Li , Pu Pang , Hehe Fan , Hua Huang , Yi Yang

Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Yufei Han , Bowen Tie , Heng Guo , Youwei Lyu , Si Li , Boxin Shi , Yunpeng Jia , Zhanyu Ma

3D Gaussian Splatting (3DGS) has shown its ability in rapid rendering and high-fidelity mapping. In this paper, we introduce LVI-GS, a tightly-coupled LiDAR-Visual-Inertial mapping framework with 3DGS, which leverages the complementary…

Robotics · Computer Science 2024-11-06 Huibin Zhao , Weipeng Guan , Peng Lu

We present LiDAR-GS, a Gaussian Splatting (GS) method for real-time, high-fidelity re-simulation of LiDAR scans in public urban road scenes. Recent GS methods proposed for cameras have achieved significant advancements in real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Qifeng Chen , Sheng Yang , Sicong Du , Tao Tang , Rengan Xie , Peng Chen , Yuchi Huo
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