Related papers: WALDO: Future Video Synthesis using Object Layer D…
Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a central challenge in video prediction is that the future is…
We present a novel approach to the generation of static and articulated 3D assets that has a 3D autodecoder at its core. The 3D autodecoder framework embeds properties learned from the target dataset in the latent space, which can then be…
To exploit high temporal correlations in video frames of the same scene, the current frame is predicted from the already-encoded reference frames using block-based motion estimation and compensation techniques. While this approach can…
The proposed YOLO-Former method seamlessly integrates the ideas of transformer and YOLOv4 to create a highly accurate and efficient object detection system. The method leverages the fast inference speed of YOLOv4 and incorporates the…
Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…
Advances in deep neural networks have considerably improved the art of animating a still image without operating in 3D domain. Whereas, prior arts can only animate small images (typically no larger than 512x512) due to memory limitations,…
In this paper, we demonstrate a fully automatic method for converting a still image into a realistic animated looping video. We target scenes with continuous fluid motion, such as flowing water and billowing smoke. Our method relies on the…
We present a novel algorithm for estimating the broad 3D geometric structure of outdoor video scenes. Leveraging spatio-temporal video segmentation, we decompose a dynamic scene captured by a video into geometric classes, based on…
What would be the effect of locally poking a static scene? We present an approach that learns naturally-looking global articulations caused by a local manipulation at a pixel level. Training requires only videos of moving objects but no…
We present a deblurring method for scenes with occluding objects using a carefully designed layered blur model. Layered blur model is frequently used in the motion deblurring problem to handle locally varying blurs, which is caused by…
Recent studies on motion estimation have advocated an optimized motion representation that is globally consistent across the entire video, preferably for every pixel. This is challenging as a uniform representation may not account for the…
We propose a strong baseline model for unsupervised feature learning using video data. By learning to predict missing frames or extrapolate future frames from an input video sequence, the model discovers both spatial and temporal…
Detecting salient objects from a video requires exploiting both spatial and temporal knowledge included in the video. We propose a novel region-based multiscale spatiotemporal saliency detection method for videos, where static features and…
Dynamic human rendering from video sequences has achieved remarkable progress by formulating the rendering as a mapping from static poses to human images. However, existing methods focus on the human appearance reconstruction of every…
View synthesis is usually done by an autoencoder, in which the encoder maps a source view image into a latent content code, and the decoder transforms it into a target view image according to the condition. However, the source contents are…
Human beings have the ability to continuously analyze a video and immediately extract the motion components. We want to adopt this paradigm to provide a coherent and stable motion segmentation over the video sequence. In this perspective,…
The challenge of dynamic view synthesis from dynamic monocular videos, i.e., synthesizing novel views for free viewpoints given a monocular video of a dynamic scene captured by a moving camera, mainly lies in accurately modeling the…
Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…
Automatic generation of a high-quality video from a single image remains a challenging task despite the recent advances in deep generative models. This paper proposes a method that can create a high-resolution, long-term animation using…
Video anomaly detection (VAD) is an important but challenging task in computer vision. The main challenge rises due to the rarity of training samples to model all anomaly cases. Hence, semi-supervised anomaly detection methods have gotten…