Related papers: WALDO: Future Video Synthesis using Object Layer D…
One of the core components of conventional (i.e., non-learned) video codecs consists of predicting a frame from a previously-decoded frame, by leveraging temporal correlations. In this paper, we propose an end-to-end learned system for…
Large-scale 3D generative models require substantial computational resources yet often fall short in capturing fine details and complex geometries at high resolutions. We attribute this limitation to the inefficiency of current…
Transposed convolution is crucial for generating high-resolution outputs, yet has received little attention compared to convolution layers. In this work we revisit transposed convolution and introduce a novel layer that allows us to place…
Given unstructured videos of deformable objects, we automatically recover spatiotemporal correspondences to map one object to another (such as animals in the wild). While traditional methods based on appearance fail in such challenging…
We show how transformers can be used to vastly simplify neural video compression. Previous methods have been relying on an increasing number of architectural biases and priors, including motion prediction and warping operations, resulting…
In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…
Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models…
Modern video generators produce visually compelling clips but still struggle with physical and motion consistency, limiting their use as reliable world simulators. Existing remedies often rely on external simulators, teacher models, or…
We explain theoretically how to reconstruct the 3D scene from successive frames in order to see the video in 3D. To do this, features, associated to moving rigid objects in 3D, are extracted in frames and matched. The vanishing point…
There has been significant progresses for image object detection in recent years. Nevertheless, video object detection has received little attention, although it is more challenging and more important in practical scenarios. Built upon the…
We introduce here a predictive coding based model that aims to generate accurate and sharp future frames. Inspired by the predictive coding hypothesis and related works, the total model is updated through a combination of bottom-up and…
We present an algorithm for producing a seamless animated loop from a single image. The algorithm detects periodic structures, such as the windows of a building or the steps of a staircase, and generates a non-trivial displacement vector…
Using image models naively for solving inverse video problems often suffers from flickering, texture-sticking, and temporal inconsistency in generated videos. To tackle these problems, in this paper, we view frames as continuous functions…
Abrupt motion of camera or objects in a scene result in a blurry video, and therefore recovering high quality video requires two types of enhancements: visual enhancement and temporal upsampling. A broad range of research attempted to…
Thanks to the advances in the technology of low-cost digital cameras and the popularity of the self-recording culture, the amount of visual data on the Internet is going to the opposite side of the available time and patience of the users.…
Videos shot by laymen using hand-held cameras contain undesirable shaky motion. Estimating the global motion between successive frames, in a manner not influenced by moving objects, is central to many video stabilization techniques, but…
Real-world objects perform complex motions that involve multiple independent motion components. For example, while talking, a person continuously changes their expressions, head, and body pose. In this work, we propose a novel method to…
In a given scene, humans can often easily predict a set of immediate future events that might happen. However, generalized pixel-level anticipation in computer vision systems is difficult because machine learning struggles with the…