Related papers: The continualization approach to the on-line hyper…
We associate to each synchronous game an algebra whose representations determine if the game has a perfect deterministic strategy, perfect quantum strategy or one of several other perfect strategies. when applied to the graph coloring game,…
Irregular computations on unstructured data are an important class of problems for parallel programming. Graph coloring is often an important preprocessing step, e.g. as a way to perform dependency analysis for safe parallel execution. The…
We consider the following game, played on a $k$-uniform hypergraph $H$. There are $q$ colors available and two players take it in turns to color vertices. A partial coloring is proper if no edge is mono-chromatic. One player, A, wishes to…
Correlated equilibria -- and their generalization $\Phi$-equilibria -- are a fundamental object of study in game theory, offering a more tractable alternative to Nash equilibria in multi-player settings. While computational aspects of…
Game comonads, introduced by Abramsky, Dawar and Wang and developed by Abramsky and Shah, give an interesting categorical semantics to some Spoiler-Duplicator games that are common in finite model theory. In particular they expose…
The aim of this paper is to generalize the notion of the coloring complex of a graph to hypergraphs. We present three different interpretations of those complexes -- a purely combinatorial one and two geometric ones. It is shown, that most…
Petford and Welsh introduced a sequential heuristic algorithm for (approximately) solving the NP-hard graph coloring problem. The algorithm is based on the antivoter model and mimics the behaviour of a physical process based on a…
One of the fundamental and most-studied algorithmic problems in distributed computing on networks is graph coloring, both in bounded-degree and in general graphs. Recently, the study of this problem has been extended in two directions.…
A fundamental question in graph theory is to establish conditions that ensure a graph contains certain spanning subgraphs. Two well-known examples are Tutte's theorem on perfect matchings and Dirac's theorem on Hamilton cycles.…
This paper studies the fundamental problem of graph coloring in fully dynamic graphs. Since the problem of computing an optimal coloring, or even approximating it to within $n^{1-\epsilon}$ for any $\epsilon > 0$, is NP-hard in static…
Graph algorithms mainly belong to two categories, topology-driven and data-driven. Data-driven approach maintains a worklist of active nodes, the nodes on which work has to be done. Topology-driven approach sweeps over the entire graph to…
This paper investigates the semi-streaming complexity of \textit{$k$-partial coloring}, a generalization of proper graph coloring. For $k \geq 1$, a $k$-partial coloring requires that each vertex $v$ in an $n$-node graph is assigned a color…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
We show equivalences between several high-dimensional problems in extremal combinatorics and parallel repetition of multiplayer (multiprover) games over large answer alphabets. This extends the forbidden-subgraph technique, previously…
The DP-coloring problem is a generalization of the list-coloring problem in which the goal is to find an independent transversal in a certain topological cover of a graph $G$. In the online DP-coloring problem, the cover of $G$ is revealed…
A proof of the Generalized Road Coloring Problem, independent of the recent work by Beal and Perrin, is presented, using both semigroup methods and Trakhtman's algorithm. Algebraic properties of periodic, strongly connected digraphs are…
Correspondence coloring, or DP-coloring, is a generalization of list coloring introduced recently by Dvo\v{r}\'{a}k and Postle. In this paper we establish a version of Dirac's theorem on the minimum number of edges in critical graphs in the…
In this paper, we introduce a class of graphs which we call average hereditary graphs. Many graphs that occur in the usual graph theory applications belong to this class of graphs. Many popular types of graphs fall under this class, such as…
The jigsaw percolation process, introduced by Brummitt, Chatterjee, Dey and Sivakoff, was inspired by a group of people collectively solving a puzzle. It can also be seen as a measure of whether two graphs on a common vertex set are…
Deep learning has consistently defied state-of-the-art techniques in many fields over the last decade. However, we are just beginning to understand the capabilities of neural learning in symbolic domains. Deep learning architectures that…