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When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

The article describes the advisable ways of the cloud-based systems use to support students collaboration in the process of math disciplines learning. The SageMathCloud-based component that aggregates electronic resources for several math…

Computers and Society · Computer Science 2018-07-04 Maiia Popel , Svitlana Shokalyuk , Mariya Shyshkina

Active learning strategies have been widely recognised for their effectiveness in tertiary education, yet their implementation at scale, particularly in large first-year mathematics courses, presents considerable challenges. A common method…

History and Overview · Mathematics 2025-04-30 Raymond Vozzo , Stuart Johnson , Jonathan Tuke , Tanya Evans

In programming education, fostering self-regulated learning (SRL) skills is essential for both students and teachers. This paper introduces TrackThinkDashboard, an application designed to visualize the learning workflow by integrating web…

Human-Computer Interaction · Computer Science 2025-03-26 Ko Watanabe , Yuki Matsuda , Yugo Nakamura , Yutaka Arakawa , Shoya Ishimaru

Reinforcement learning (RL) can elicit strong reasoning in large language models (LLMs), yet most open efforts focus on math and code. We propose Reasoning Curriculum, a simple two-stage curriculum that first elicits reasoning skills in…

Artificial Intelligence · Computer Science 2025-10-31 Bo Pang , Deqian Kong , Silvio Savarese , Caiming Xiong , Yingbo Zhou

The African continent lacks enough qualified teachers which hampers the provision of adequate learning support. An AI could potentially augment the efforts of the limited number of teachers, leading to better learning outcomes. Towards that…

It has become a trend to use study with me (SWM) Livestream to create a personalized study ambiance. However, we still have little understanding of the activities of SWM livestream and the streamer's motivation to produce SWM livestream.…

Human-Computer Interaction · Computer Science 2021-08-04 Ge Wang , Yanxiang Zhang

Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

Computers and Society · Computer Science 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan

With a vast domain of applications and now having quantum computing hardware available for commercial use, an education challenge arises in getting people of various background to become quantum literate. Quantum Odyssey is a new piece of…

Physics Education · Physics 2021-06-15 Laurentiu Nita , Nicholas Chancellor , Laura Mazzoli Smith , Helen Cramman , Gulsah Dost

High-resolution satellite-based crop yield mapping offers enormous promise for monitoring progress towards the SDGs. Across 15,000 villages in Rwanda we uncover areas that are on and off track to double productivity by 2030. This machine…

Computers and Society · Computer Science 2024-11-07 Katie Fankhauser , Evan Thomas , Zia Mehrabi

The objective of this article is to investigate the effect of active-learning pedagogy on learners' academic achievement and their attitude toward mathematics using both quantitative and qualitative methods. We cultivated sustainable…

History and Overview · Mathematics 2022-10-31 N. Karjanto , M. J. Acelajado

Game-based learning shows real promise for engaging students in well-resourced classrooms, but what about the millions who study in schools with far fewer opportunities? We propose a practical framework for bringing Minecraft Education…

Human-Computer Interaction · Computer Science 2026-03-10 Mohd Ruhul Ameen , Akif Islam , Momen Khandokar Ope

Underrepresented students face many significant challenges in their education. In particular, they often have a harder time than their peers from majority groups in building long-term high-quality study groups. This challenge is exacerbated…

Computers and Society · Computer Science 2023-02-17 Sumer Kohli , Neelesh Ramachandran , Ana Tudor , Gloria Tumushabe , Olivia Hsu , Gireeja Ranade

This study aims to improve mathematics learning results in the second grade of elementary school, especially the matter of fractions. The background of the research is the low learning outcomes achieved by students due to the learning…

History and Overview · Mathematics 2021-03-04 Suwarno , Raditya Bayu Rahadian

In this paper, we present a pilot study aiming to investigate the challenges of teaching AI and Robotics to children in low- and middle-income countries. Challenges such as the little to none experts and the limited resources in a Mexican…

Computers and Society · Computer Science 2023-03-08 Antonio Badillo-Perez , Donato Badillo-Perez , Alex Barco , Rocio Montenegro , Miguel Xochicale

Recent advances in deep learning techniques have achieved remarkable performance in several computer vision problems. A notably intuitive technique called Curriculum Learning (CL) has been introduced recently for training deep learning…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Muhammad Asif Khan , Hamid Menouar , Ridha Hamila

Creating and improvising scenarios for content approaching is an enriching technique in education. However, it comes with a significant increase in the time spent on its planning, which intensifies when using complex technologies, such as…

Computers and Society · Computer Science 2025-08-26 Daniel Tozadore , Nur Ertug , Yasmine Chaker , Mortadha Abderrahim

Philology studies are often associated with traditional methods of teaching and learning. This study explores the possibility of e-learning adoption amongst Malay manuscripts learning community. The Soft System Methodology (SSM) is used to…

Digital Libraries · Computer Science 2013-01-24 Z. Zahidah , A. Noorhidawati , A. N. Zainab

One-to-one tutoring is widely considered the gold standard for personalized education, yet it remains prohibitively expensive to scale. To evaluate whether generative AI might help expand access to this resource, we conducted an exploratory…

Of late, mobile technology has introduced new, novel environment that can be capitalized to further enrich the teaching and learning process in classrooms. Taking cognizance of this promising setting, a study was undertaken to investigate…

Computers and Society · Computer Science 2012-04-10 Hafizul Fahri Hanafi , Khairulanuar Samsudin