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Due to the COVID-19 pandemic, there was an urgent need to move to online teaching and develop innovations to guarantee the Student Learning Outcomes (SLOs) are being fulfilled. The contributions of this paper are two-fold: the effects of an…

Computers and Society · Computer Science 2021-07-05 Amith Khandakar , Muhammad E. H. Chowdhury , Md. Saifuddin Khalid , Nizar Zorba

Symbolic Computation and Satisfiability Checking are two research areas, both having their individual scientific focus but sharing also common interests in the development, implementation and application of decision procedures for…

The COVID-19 pandemic caused widespread disruptions to education, with school closures affecting over one billion children. These closures, aimed at reducing virus transmission, resulted in significant learning losses, particularly in…

Large Language Models (LLMs) exhibit impressive performance across various tasks, but deploying them for inference poses challenges. Their high resource demands often necessitate complex, costly multi-GPU pipelines, or the use of smaller,…

Machine Learning · Computer Science 2024-12-10 Runsheng Bai , Bo Liu , Qiang Liu

The demand for Large Language Models (LLMs) at multiple scales, capable of sophisticated and sound mathematical reasoning, continues to grow. However, the development of performant mathematical LLMs is often bottlenecked by the scarcity of…

Computation and Language · Computer Science 2025-11-05 Chaitanya Manem , Pratik Prabhanjan Brahma , Prakamya Mishra , Zicheng Liu , Emad Barsoum

Aversion to mathematics is a recognised and widespread problem. Following a review of the literature on this subject, this paper presents an education program which has been developed to test the hypothesis that transferring attention from…

Physics Education · Physics 2023-07-17 Anastasia Popkova , David Blair , David Treagust

This study investigates the educational potential of Flappy, a low-cost, bioinspired robotic blimp platform modeled after the motion of manta rays, as a hands-on STEM learning tool for middle school students. Building on prior research…

Physics Education · Physics 2025-06-18 Alexia De Costa

In collaborative learning with streaming data, nodes (e.g., organizations) jointly and continuously learn a machine learning (ML) model by sharing the latest model updates computed from their latest streaming data. For the more resourceful…

Machine Learning · Computer Science 2023-06-12 Xiaoqiang Lin , Xinyi Xu , See-Kiong Ng , Chuan-Sheng Foo , Bryan Kian Hsiang Low

Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…

Software Engineering · Computer Science 2023-04-25 Raquel Blanco , Manuel Trinidad , Maria Jose Suarez-Cabal , Alejandro Calderon , Mercedes Ruiz , Javier Tuya

Online programming videos, including tutorials and streamcasts, are widely popular and contain a wealth of expert knowledge. However, effectively utilizing these resources to achieve targeted learning goals can be challenging. Unlike direct…

Human-Computer Interaction · Computer Science 2024-05-22 Wengxi Li , Roy Pea , Nick Haber , Hari Subramonyam

LLMs promise to democratize technical work in complex domains like programmatic data analysis, but not everyone benefits equally. We study how students with varied experiences use LLMs to complete Python-based data analysis in computational…

Human-Computer Interaction · Computer Science 2026-02-03 Qianou Ma , Kenneth Koedinger , Tongshuang Wu

Enriching the quality of early childhood education with interactive math learning at home systems, empowered by recent advances in conversational AI technologies, is slowly becoming a reality. With this motivation, we implement a multimodal…

Computers and Society · Computer Science 2023-06-02 Eda Okur , Roddy Fuentes Alba , Saurav Sahay , Lama Nachman

This study introduces and evaluates Healthy Choice, an innovative theory-driven and AI-enhanced simulation platform designed to cultivate nutrition literacy through interactive scenario-based learning experiences. We collected feedback from…

Human-Computer Interaction · Computer Science 2025-07-04 Shan Li , Guozhu Ding

Large Language Models (LLMs) are increasingly used for educational support, yet their response quality varies depending on the language of interaction. This paper presents an automated multilingual pipeline for generating, solving, and…

Computation and Language · Computer Science 2025-12-04 Mariam Mahran , Katharina Simbeck

We report our experience of an extracurricular online intervention on cryptography principles in 10th grade. This paper's first goal is to present the learning path we designed, influenced by cryptography core ideas rather than technical…

Cryptography and Security · Computer Science 2021-12-21 Michael Lodi , Marco Sbaraglia , Simone Martini

A significant proportion of slum residents offer vital services that are relied upon by wealthier urban residents. However, the lack of access to clean drinking water and adequate sanitation facilities causes considerable health risks for…

General Economics · Economics 2023-10-06 Mohammad Nur Nobi

Active learning comprises many varied techniques that engage students actively in the construction of their understanding. Because of this variation, different active learning techniques may be best suited to achieving different learning…

General Economics · Economics 2025-08-11 Sarah A. Jacobson , Luyao Zhang , Jiasheng Zhu

This study introduces an integrated curriculum designed to empower underrepresented students by combining environmental literacy, data literacy, and computer science. The framework promotes environmental awareness, data literacy, and civic…

Computers and Society · Computer Science 2023-10-27 Clare Baek , Dana Saito-Stehberger , Sharin Jacob , Adam Nam , Mark Warschauer

Educators have developed an effective technique to get feedback after in-person lectures, called "muddy card." Students are given time to reflect and write the "muddiest" (least clear) point on an index card, to hand in as they leave class.…

Computers and Society · Computer Science 2015-07-07 Elena L. Glassman , Juho Kim , Andrés Monroy-Hernández , Meredith Ringel Morris

We present a Bengali mathematical reasoning model called GanitLLM (named after the Bangla word for mathematics, Ganit), together with a new difficulty-aware Bengali math corpus and a curriculum-based GRPO pipeline. Bengali is one of the…

Computation and Language · Computer Science 2026-04-21 Shubhashis Roy Dipta , Khairul Mahbub , Nadia Najjar
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