Related papers: Normal reconstruction from specularity in the endo…
Natural images tend to mostly consist of smooth regions with individual pixels having highly correlated spectra. This information can be exploited to recover hyperspectral images of natural scenes from their incomplete and noisy…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…
This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor…
In this paper, we study the inverse surfaces in 3-dimensional Euclidean space $\mathbb{E}^{3}$. We obtain some results relating Christoffel symbols, the normal curvatures, the shape operators and the third fundamental forms of the inverse…
Recovering a 3D surface from its surface normal map, a problem known as normal integration, is a key component for photometric shape reconstruction techniques such as shape-from-shading and photometric stereo. The vast majority of existing…
The extended boundary condition method can be formulated to study plane-wave scattering by an ellipsoid composed of an orthorhombic dielectric-magnetic material whose relative permittivity dyadic is a scalar multiple of its relative…
In earlier papers we introduced a representation of isotopy classes of compact surfaces embedded in the three-sphere by so called rectangular diagrams. The formalism proved useful for comparing Legendrian knots. The aim of this paper is to…
At each point in an immersed surface in $\mathbb R^4$ there is a curvature ellipse in the normal plane which codifies all the local second order geometry of the surface. More recently, at the singular point of a corank 1 singular surface in…
Planar, disordered assemblies of small particles incorporated in layered media -- sometimes called ``disordered metasurfaces'' in the recent literature -- are becoming widespread in optics and photonics. Their ability to scatter light with…
Planar polynomial automorphisms are polynomial maps of the plane whose inverse is also a polynomial map. A map is reversible if it is conjugate to its inverse. Here we obtain a normal form for automorphisms that are reversible by an…
An uncommon double-ray scenario of light resonant scattering by a periodic metasurface is proposed to provide strong non-specular reflection. The metasurface is constracted as an array of silicon nanodisks placed on thin silica-on-metal…
This note describes a correct way to perform the inflation procedures claimed in the papers on embedding ellipsoids, Journ. Top. 2 (2009), 1-22 and 589-623. The idea is to inflate along a collection of transversally and positively…
Reconstructing accurate surfaces from sparse multi-view images remains challenging due to severe geometric ambiguity and occlusions. Existing generalizable neural surface reconstruction methods primarily rely on cost volumes that summarize…
We introduce a simple combinatorial way, which we call a rectangular diagram of a surface, to represent a surface in the three-sphere. It has a particularly nice relation to the standard contact structure on $\mathbb S^3$ and to rectangular…
We get new results (and rederive some know ones) on smooth surfaces in $\mathbb{R}^n$ by unifying several view points into a coherent general view. Namely, we show and use new relations of the evolute (caustic) with the curvature ellipse,…
We study two different methods for inferring the parameters of a spheroid distribution from planar sections of a stationary spatial system of spheroids: one method first unfolds non-parametrically the joint size-shape-orientation…
Non-line-of-sight (NLOS) imaging methods are capable of reconstructing complex scenes that are not visible to an observer using indirect illumination. However, they assume only third-bounce illumination, so they are currently limited to…
Refraction is a common physical phenomenon and has long been researched in computer vision. Objects imaged through a refractive object appear distorted in the image as a function of the shape of the interface between the media. This hinders…
We begin by studying the surface area of an ellipsoid in n-dimensional Euclidean space as the function of the lengths of the semi-axes. We write down an explicit formula as an integral over the unit sphere in n-dimensions and use this…
Specularity prediction is essential to many computer vision applications, giving important visual cues usable in Augmented Reality (AR), Simultaneous Localisation and Mapping (SLAM), 3D reconstruction and material modeling. However, it is a…