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We explore how to generate effective queries based on search tasks. Our approach has three main steps: 1) identify search tasks based on research goals, 2) manually classify search queries according to those tasks, and 3) compare three…

Information Retrieval · Computer Science 2020-11-17 Thomas Schoegje , Chris Kamphuis , Koen Dercksen , Djoerd Hiemstra , Toine Pieters , Arjen de Vries

3D objects (artefacts) are made to fulfill functions. Designing an object often starts with defining a list of functionalities that it should provide, also known as functional requirements. Today, the design of 3D object models is still a…

Artificial Intelligence · Computer Science 2018-10-18 Mihai Andries , Atabak Dehban , José Santos-Victor

We provide formulas for generating functions of many types of paths in various rooted tree structures. We compute the $k$th moment of the generating functions for various types of vertical paths. In two specific familes of trees we find…

Combinatorics · Mathematics 2018-10-03 Keith Copenhaver

Task planning for robotic cooking involves generating a sequence of actions for a robot to prepare a meal successfully. This paper introduces a novel task tree generation pipeline producing correct planning and efficient execution for…

Robotics · Computer Science 2023-09-19 Md Sadman Sakib , Yu Sun

Generative Flow Networks (GFlowNets) learn to sample diverse candidates in proportion to a reward function, making them well-suited for scientific discovery, where exploring multiple promising solutions is crucial. Further extending…

Machine Learning · Computer Science 2026-05-29 Seokwon Yoon , Youngbin Choi , Seunghyuk Cho , Seungbeom Lee , MoonJeong Park , Dongwoo Kim

Certain families of combinatorial objects admit recursive descriptions in terms of generating trees: each node of the tree corresponds to an object, and the branch leading to the node encodes the choices made in the construction of the…

The paper deals with optimality issues in connection with updating beliefs in networks. We address two processes: triangulation and construction of junction trees. In the first part, we give a simple algorithm for constructing an optimal…

Artificial Intelligence · Computer Science 2013-02-28 Finn Verner Jensen , Frank Jensen

Trees are useful entities allowing to model data structures and hierarchical relationships in networked decision systems ubiquitously. An ordered tree is a rooted tree where the order of the subtrees (children) of a node is significant. In…

Data Structures and Algorithms · Computer Science 2020-11-10 Victor Parque , Tomoyuki Miyashita

We address the problem of generating query suggestions to support users in completing their underlying tasks (which motivated them to search in the first place). Given an initial query, these query suggestions should provide a coverage of…

Information Retrieval · Computer Science 2017-08-29 Darío Garigliotti , Krisztian Balog

We address the task of generating query suggestions for task-based search. The current state of the art relies heavily on suggestions provided by a major search engine. In this paper, we solve the task without reliance on search engines.…

Information Retrieval · Computer Science 2018-03-23 Heng Ding , Shuo Zhang , Darío Garigliotti , Krisztian Balog

We initiate a study of a query-driven approach to designing partition trees for range-searching problems. Our model assumes that a data structure is to be built for an unknown query distribution that we can access through a sampling oracle,…

Data Structures and Algorithms · Computer Science 2025-02-20 Dimitris Fotakis , Andreas Kalavas , Ioannis Psarros

Net-trees are a general purpose data structure for metric data that have been used to solve a wide range of algorithmic problems. We give a simple randomized algorithm to construct net-trees on doubling metrics using $O(n\log n)$ time in…

Computational Geometry · Computer Science 2018-09-06 Mahmoodreza Jahanseir , Donald R. Sheehy

We construct generating trees with one, two, and three labels for some classes of permutations avoiding generalized patterns of length 3 and 4. These trees are built by adding at each level an entry to the right end of the permutation,…

Combinatorics · Mathematics 2007-08-01 Sergi Elizalde

We study the problem of generating diverse candidates in the context of Multi-Objective Optimization. In many applications of machine learning such as drug discovery and material design, the goal is to generate candidates which…

We present multiresolution tree-structured networks to process point clouds for 3D shape understanding and generation tasks. Our network represents a 3D shape as a set of locality-preserving 1D ordered list of points at multiple…

Computer Vision and Pattern Recognition · Computer Science 2018-07-13 Matheus Gadelha , Rui Wang , Subhransu Maji

A method for creating a forest of model trees to fit samples of a function defined on images is described in several steps: down-sampling the images, determining a tree's hyperplanes, applying convolutions to the hyperplanes to handle small…

Machine Learning · Computer Science 2026-01-28 William Ward Armstrong , Hongyi Li , Jun Xu

We present the first fixed-parameter algorithm for constructing a tree-child phylogenetic network that displays an arbitrary number of binary input trees and has the minimum number of reticulations among all such networks. The algorithm…

Discrete Mathematics · Computer Science 2019-07-22 Leo van Iersel , Remie Janssen , Mark Jones , Yukihiro Murakami , Norbert Zeh

This paper addresses the Object Goal Navigation problem, where a robot must efficiently find a target object in an unknown environment. Existing implicit memory-based methods struggle with long-term memory retention and planning, while…

Robotics · Computer Science 2025-12-02 Thomas Chabal , Shizhe Chen , Jean Ponce , Cordelia Schmid

Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Han Yi , Zhedong Zheng , Xiangyu Xu , Tat-seng Chua

This paper aims to develop a framework that enables a robot to execute tasks based on visual information, in response to natural language instructions for Fetch-and-Carry with Object Grounding (FCOG) tasks. Although there have been many…

Robotics · Computer Science 2023-11-09 Motonari Kambara , Komei Sugiura