Related papers: Parity Games of Bounded Tree-Depth
Planarity Testing is the problem of determining whether a given graph is planar while planar embedding is the corresponding construction problem. The bounded space complexity of these problems has been determined to be exactly Logspace by…
We continue the study of graph classes in which the treewidth can only be large due to the presence of a large clique, and, more specifically, of graph classes with bounded tree-independence number. In [Dallard, Milani\v{c}, and…
The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…
Parameterized complexity theory has enabled a refined classification of the difficulty of NP-hard optimization problems on graphs with respect to key structural properties, and so to a better understanding of their true difficulties. More…
The recently introduced graph parameter tree-cut width plays a similar role with respect to immersions as the graph parameter treewidth plays with respect to minors. In this paper, we provide the first algorithmic applications of tree-cut…
For a tree decomposition $\mathcal{T}$ of a graph $G$, let $\mu(\mathcal{T})$ denote the maximum size of an induced matching in $G$ with the property that some bag of $\mathcal{T}$ contains at least one endpoint of every edge of the…
The node-averaged complexity of a problem captures the number of rounds nodes of a graph have to spend on average to solve the problem in the LOCAL model. A challenging line of research with regards to this new complexity measure is to…
Parameterized algorithms are a way to solve hard problems more efficiently, given that a specific parameter of the input is small. In this paper, we apply this idea to the field of answer set programming (ASP). To this end, we propose two…
Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…
Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…
We consider combinatorial problems that can be solved in polynomial time for graphs of bounded treewidth but where the order of the polynomial that bounds the running time is expected to depend on the treewidth bound. First we review some…
We study strategic similarity of game positions in two-player extensive games of perfect information, by looking at the structure of their local game trees, with the aim of improving the performance of game playing agents in detecting…
The Satisfactory Partition problem consists in deciding if the set of vertices of a given undirected graph can be partitioned into two nonempty parts such that each vertex has at least as many neighbours in its part as in the other part.…
In the well known planted clique problem, a clique (or alternatively, an independent set) of size $k$ is planted at random in an Erdos-Renyi random $G(n, p)$ graph, and the goal is to design an algorithm that finds the maximum clique (or…
Transformers have revolutionized the field of machine learning. In particular, they can be used to solve complex algorithmic problems, including graph-based tasks. In such algorithmic tasks a key question is what is the minimal size of a…
In this paper, we show that the $(3k+4)$-dimensional Weisfeiler--Leman algorithm can identify graphs of treewidth $k$ in $O(\log n)$ rounds. This improves the result of Grohe & Verbitsky (ICALP 2006), who previously established the…
Treedepth, a more restrictive graph width parameter than treewidth and pathwidth, plays a major role in the theory of sparse graph classes. We show that there exists a constant $C$ such that for every positive integers $a,b$ and a graph…
While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the constraints that optimal solutions need to satisfy, and…
In 2020, we initiated a systematic study of graph classes in which the treewidth can only be large due to the presence of a large clique, which we call $(\mathrm{tw},\omega)$-bounded. While $(\mathrm{tw},\omega)$-bounded graph classes are…
We investigate the parameterized complexity of Binary CSP parameterized by the vertex cover number and the treedepth of the constraint graph, as well as by a selection of related modulator-based parameters. The main findings are as follows:…