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We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…

Graphics · Computer Science 2025-10-21 Abhinav Dayal , Cliff Woolley , Benjamin Watson , David Luebke

Interactive high-performance computing is doubtlessly beneficial for many computational science and engineering applications whenever simulation results should be visually processed in real time, i.e. during the computation process.…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Ralf-Peter Mundani , Jérôme Frisch , Vasco Varduhn , Ernst Rank

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle visual tasks in challenging scenarios. However, due to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Sheng Zhong , Zhongyang Ren , Xiya Zhu , Dehao Yuan , Cornelia Fermuller , Yi Zhou

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

There has been much interest in deploying deep learning algorithms on low-powered devices, including smartphones, drones, and medical sensors. However, full-scale deep neural networks are often too resource-intensive in terms of energy and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Yoshitomo Matsubara , Ruihan Yang , Marco Levorato , Stephan Mandt

The proliferation of Extended Reality (XR) applications, requiring high-quality, low-latency media streaming, has driven the demand for efficient remote rendering solutions. This paper focuses on holographic conferencing in virtual…

Networking and Internet Architecture · Computer Science 2025-05-29 Daniel Mejías , Inhar Yeregui , Ángel Martín , Roberto Viola , Pablo Angueira , Jon Montalbán

The ubiquity of smartphone cameras and IoT cameras, together with the recent boom of deep learning and deep neural networks, proliferate various computer vision driven mobile and IoT applications deployed on the edge. This paper focuses on…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-06 Zhe Yang , Klara Nahrstedt , Hongpeng Guo , Qian Zhou

As deep convolutional neural networks (DNNs) are widely used in various fields of computer vision, leveraging the overfitting ability of the DNN to achieve video resolution upscaling has become a new trend in the modern video delivery…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Gen Li , Jie Ji , Minghai Qin , Wei Niu , Bin Ren , Fatemeh Afghah , Linke Guo , Xiaolong Ma

Diffusion models have achieved great success in synthesizing high-quality images. However, generating high-resolution images with diffusion models is still challenging due to the enormous computational costs, resulting in a prohibitive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Muyang Li , Tianle Cai , Jiaxin Cao , Qinsheng Zhang , Han Cai , Junjie Bai , Yangqing Jia , Ming-Yu Liu , Kai Li , Song Han

In this paper, we propose a novel framework for solving high-definition video inverse problems using latent image diffusion models. Building on recent advancements in spatio-temporal optimization for video inverse problems using image…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Taesung Kwon , Jong Chul Ye

Multimodal transformers integrate diverse data types like images, audio, and text, advancing tasks such as audio-visual understanding and image-text retrieval; yet their high parameterization limits deployment on resource-constrained edge…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-10 Timo Fudala , Vasileios Tsouvalas , Nirvana Meratnia

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

Deep learning-based methods have shown remarkable success for various image restoration tasks such as denoising and deblurring. The current state-of-the-art networks are relatively deep and utilize (variants of) self attention mechanisms.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Youssef Mansour , Reinhard Heckel

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

Serving deep neural networks in latency critical interactive settings often requires GPU acceleration. However, the small batch sizes typical in online inference results in poor GPU utilization, a potential performance gap which GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-03 Paras Jain , Xiangxi Mo , Ajay Jain , Harikaran Subbaraj , Rehan Sohail Durrani , Alexey Tumanov , Joseph Gonzalez , Ion Stoica

Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…

Networking and Internet Architecture · Computer Science 2018-12-11 Felix G. Hamza-Lup , Jannick P. Rolland

Consumer-electronics systems are becoming increasingly complex as the number of integrated applications is growing. Some of these applications have real-time requirements, while other non-real-time applications only require good average…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-28 Anna Minaeva , Premysl Sucha , Benny Akesson , Zdenek Hanzalek

With the increasing computational power of today's workstations, real-time physically-based rendering is within reach, rapidly gaining attention across a variety of domains. These have expeditiously applied to medicine, where it is a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Laura Fink , Sing Chun Lee , Jie Ying Wu , Xingtong Liu , Tianyu Song , Yordanka Stoyanova , Marc Stamminger , Nassir Navab , Mathias Unberath

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-quality rendering across a wide range of applications.However, its high computational demands and large storage costs pose significant challenges for deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Xiaobiao Du , Yida Wang , Kun Zhan , Xin Yu

Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…