Related papers: The difficulty of beating the Taxman
We present approximation algorithms for almost all variants of the multi-criteria traveling salesman problem (TSP). First, we devise randomized approximation algorithms for multi-criteria maximum traveling salesman problems (Max-TSP). For…
We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard even on bipartite graphs of maximum degree 7. We complement this with…
We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…
We study the problem of deciding the winner of reachability switching games for zero-, one-, and two-player variants. Switching games provide a deterministic analogue of stochastic games. We show that the zero-player case is NL-hard, the…
Maximum bipartite matching is a fundamental algorithmic problem which can be solved in polynomial time. We consider a natural variant in which there is a separation constraint: the vertices on one side lie on a path or a grid, and two…
We study the stable matching problem in non-bipartite graphs with incomplete but strict preference lists, where the edges have weights and the goal is to compute a stable matching of minimum or maximum weight. This problem is known to be…
We study two-player (zero-sum) concurrent mean-payoff games played on a finite-state graph. We focus on the important sub-class of ergodic games where all states are visited infinitely often with probability 1. The algorithmic study of…
The Travelling Salesman Problem (TSP), finding a minimal weighted Hamilton cycle in a graph, is a typical problem in operation research and combinatorial optimization. In this paper, based on some novel properties on Hamilton graphs, we…
We study the computational complexity of the map redistricting problem (gerrymandering). Mathematically, the electoral district designer (gerrymanderer) attempts to partition a weighted graph into $k$ connected components (districts) such…
Some classical graph problems such as finding minimal spanning tree, shortest path or maximal flow can be done efficiently. We describe slight variations of such problems which are shown to be NP-complete. Our proofs use straightforward…
MANIAC Challenge raises a problem of game theory, different players strategies intertwine and the success of any player is dependent on the actions of all players in the system. A truly fair scenario is when all the strategies are…
For both the edge deletion heuristic and the maximum-degree greedy heuristic, we study the problem of recognizing those graphs for which that heuristic can approximate the size of a minimum vertex cover within a constant factor of r, where…
Given a linear system, we consider the problem of finding a small set of variables to affect with an input so that the resulting system is controllable. We show that this problem is NP-hard; indeed, we show that even approximating the…
In this paper, we consider differential approximability of the traveling salesman problem (TSP). We show that TSP is $3/4$-differential approximable, which improves the currently best known bound $3/4 -O(1/n)$ due to Escoffier and Monnot in…
In the graph balancing problem the goal is to orient a weighted undirected graph to minimize the maximum weighted in-degree. This special case of makespan minimization is NP-hard to approximate to a factor better than 3/2 even when there…
For bipartite graphs the NP-completeness is proved for the problem of existence of maximum matching which removal leads to a graph with given lower(upper)bound for the cardinality of its maximum matching.
We analyze the computational complexity of the popular computer games Threes!, 1024!, 2048 and many of their variants. For most known versions expanded to an m x n board, we show that it is NP-hard to decide whether a given starting…
A well-studied continuous model of graphs considers each edge as a continuous unit-length interval of points. In the problem $\delta$-Tour defined within this model, the objective to find a shortest tour that comes within a distance of…
We introduce and analyze several variations of Penney's game aimed to find a more equitable game.
The maximum traveling salesman problem (Max TSP) consists of finding a Hamiltonian cycle with the maximum total weight of the edges in a given complete weighted graph. This problem is APX-hard in the general metric case but admits…