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The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…

Discrete Mathematics · Computer Science 2025-02-24 Adil Erzin , Roman Plotnikov , Georgii Zhukov

Graph matching---aligning a pair of graphs to minimize their edge disagreements---has received wide-spread attention from both theoretical and applied communities over the past several decades, including combinatorics, computer vision, and…

For some weighted $NP$-complete problems, checking whether a proposed solution is optimal is a non-trivial task. Such is the case for the celebrated traveling salesman problem, or the spin-glass problem in 3 dimensions. In this letter, we…

Statistical Mechanics · Physics 2007-05-23 Henri Orland , Michel Bauer

We introduce the Polychromatic Traveling Salesman Problem (PCTSP), where the input is an edge weighted graph whose vertices are partitioned into $k$ equal-sized color classes, and the goal is to find a minimum-length Hamiltonian cycle that…

Computational Geometry · Computer Science 2025-07-08 Thomas Schibler , Subhash Suri , Jie Xue

An instance of Hamiltonian cycle problem can be solved by converting it to an instance of Travelling salesman problem, assigning any choice of weights to edges of the underlying graph. In this note we demonstrate that, for difficult…

Optimization and Control · Mathematics 2019-02-28 Vladimir Ejov , Jerzy A Filar , Michael Haythorpe , John F Roddick , Serguei Rossomakhine

In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…

Computer Science and Game Theory · Computer Science 2024-05-14 Edan Orzech , Martin Rinard

All Colors Shortest Path problem defined on an undirected graph aims at finding a shortest, possibly non-simple, path where every color occurs at least once, assuming that each vertex in the graph is associated with a color known in…

Computational Complexity · Computer Science 2015-07-27 Yunus Can Bilge , Doğukan Çağatay , Begüm Genç , Mecit Sarı , Hüseyin Akcan , Cem Evrendilek

A new characterization of Hamiltonian graphs using f-cutset matrix is proposed. Based on this new characterization, a new exact polynomial time algorithm for the traveling salesman problem (TSP) is developed. We then define the so-called…

General Mathematics · Mathematics 2025-02-26 Dhananjay P. Mehendale

In this paper, we consider the maximum $k$-edge-colorable subgraph problem. In this problem we are given a graph $G$ and a positive integer $k$, the goal is to take $k$ matchings of $G$ such that their union contains maximum number of…

Combinatorics · Mathematics 2025-10-15 Vahan Mkrtchyan

$\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard as the Halting Problem, solving a…

Artificial Intelligence · Computer Science 2019-04-24 Alex Churchill , Stella Biderman , Austin Herrick

We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is NP-complete. While the SPE threshold problem was recently shown to be decidable (in doubly exponential time) and NP-hard, its exact worst…

Computer Science and Game Theory · Computer Science 2022-04-26 Léonard Brice , Jean-François Raskin , Marie van den Bogaard

Can agents be trained to answer difficult mathematical questions by playing a game? We consider the integer feasibility problem, a challenge of deciding whether a system of linear equations and inequalities has a solution with integer…

Machine Learning · Computer Science 2022-08-26 Yue Wu , Jesús A. De Loera

In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configuration of filled squares; any completely filled row of the…

Computational Complexity · Computer Science 2007-05-23 Erik D. Demaine , Susan Hohenberger , David Liben-Nowell

Many real-world optimization problems have multiple interacting components. Each of these can be NP-hard and they can be in conflict with each other, i.e., the optimal solution for one component does not necessarily represent an optimal…

Neural and Evolutionary Computing · Computer Science 2021-09-13 Jonatas B. C. Chagas , Markus Wagner

In this paper, we study the prize-collecting rural postman problem (PCRPP), a variant of the rural postman problem. Given a PCRPP instance consisting of an undirected graph whose edges have nonnegative lengths and nonnegative profits,…

Data Structures and Algorithms · Computer Science 2026-05-26 Hong Li , Jianping Li , Wei Li , Runtao Xie , Xiaoxiao Yang

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

Computer Science and Game Theory · Computer Science 2025-04-24 Ioannis Avramopoulos

The framework outlined in [arXiv:2010.13024] provides an approximation algorithm for computing Nash equilibria of normal form games. Since NASH is a well-known PPAD-complete problem, this framework has potential applications to other $PPAD$…

Computer Science and Game Theory · Computer Science 2021-10-27 Aadesh Salecha

We initiate the theoretical study of Ext-TSP, a problem that originates in the area of profile-guided binary optimization. Given a graph $G=(V, E)$ with positive edge weights $w: E \rightarrow R^+$, and a non-increasing discount function…

Data Structures and Algorithms · Computer Science 2021-07-19 Julián Mestre , Sergey Pupyrev , Seeun William Umboh

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

Suppose we are given a bipartite graph that admits a perfect matching and an adversary may delete any edge from the graph with the intention of destroying all perfect matchings. We consider the task of adding a minimum cost edge-set to the…

Data Structures and Algorithms · Computer Science 2018-12-06 Felix Hommelsheim , Moritz Mühlenthaler , Oliver Schaudt
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