Related papers: SurfMyoAiR: A surface Electromyography based frame…
Breathing is a spontaneous but controllable body function that can be used for hands-free interaction. Our work introduces "iBreath", a novel system to detect breathing gestures similar to clicks using bio-impedance. We evaluated iBreath's…
Gesture recognition is a pivotal technology in the realm of intelligent education, and millimeter-wave (mmWave) signals possess advantages such as high resolution and strong penetration capability. This paper introduces a highly accurate…
Brain computer interface based assistive technology are currently promoted for motor rehabilitation of the neuromuscular ailed individuals. Recent studies indicate a high potential of utilising electroencephalography (EEG) to extract motor…
Human computer interaction facilitates intelligent communication between humans and computers, in which gesture recognition plays a prominent role. This paper proposes a machine learning system to identify dynamic gestures using tri-axial…
Thumb gestures provide an effective and unobtrusive input modality for wearable and always-available human-machine interaction. Wrist-worn surface electromyography (sEMG) has emerged as a promising approach for compact and wearable…
Air-writing is a challenging task that combines the fields of computer vision and natural language processing, offering an intuitive and natural approach for human-computer interaction. However, current air-writing solutions face two…
In recent years, real-time control of prosthetic hands has gained a great deal of attention. In particular, real-time analysis of Electromyography (EMG) signals has several challenges to achieve an acceptable accuracy and execution delay.…
The Brain-Computer Interface system is a profoundly developing area of experimentation for Motor activities which plays vital role in decoding cognitive activities. Classification of Cognitive-Motor Imagery activities from EEG signals is a…
EEG-based biometric represents a relatively recent research field that aims to recognize individuals based on their recorded brain activity by means of electroencephalography (EEG). Among the numerous features that have been proposed,…
In this paper, we propose a novel approach for air drawing that uses image processing techniques to draw on the screen by moving fingers in the air. This approach benefits a wide range of applications such as sign language, in-air drawing,…
Electromyogram (EMG) has been utilized to interface signals for prosthetic hands and information devices owing to its ability to reflect human motion intentions. Although various EMG classification methods have been introduced into…
Partial hand amputations significantly affect the physical and psychosocial well-being of individuals, yet intuitive control of externally powered prostheses remains an open challenge. To address this gap, we developed a force-controlled…
During daily activities, humans use their hands to grasp surrounding objects and perceive sensory information which are also employed for perceptual and motor goals. Multiple cortical brain regions are known to be responsible for sensory…
The aim of this paper is to design and construct an electroencephalograph (EEG) based brain-controlled wheelchair to provide a communication bridge from the nervous system to the external technical device for people of determination or…
With the rapid advancement of technology, different biometric user authentication, and identification systems are emerging. Traditional biometric systems like face, fingerprint, and iris recognition, keystroke dynamics, etc. are prone to…
Wearables that constantly collect various sensor data of their users increase the chances for inferences of unintentional and sensitive information such as passwords typed on a physical keyboard. We take a thorough look at the potential of…
We attempt to overcome the restriction of requiring a writing surface for handwriting recognition. In this study, we design a prototype of a stylus equipped with motion sensor, and utilizes gyroscopic and acceleration sensor reading to…
Deep learning-based surface electromyography (sEMG) gesture recognition is frequently bottlenecked by data scarcity and limited subject diversity. While synthetic data generation via Generative Adversarial Networks (GANs) and diffusion…
Objective: Variation of forearm orientation is one of the crucial factors that drastically degrades the forearm orientation invariant hand gesture recognition performance or the degree of freedom and limits the successful commercialization…
Surface electromyography (EMG) is a promising modality for silent speech interfaces, but its effectiveness depends heavily on sensor placement and channel availability. In this work, we investigate the contribution of individual and…