Related papers: SurfMyoAiR: A surface Electromyography based frame…
Gesture recognition based on surface electromyography (sEMG) has been gaining importance in many 3D Interactive Scenes. However, sEMG is easily influenced by various forms of noise in real-world environments, leading to challenges in…
Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual…
As entertainment robots gain popularity, the demand for natural and expressive motion, particularly in dancing, continues to rise. Traditionally, dancing motions have been manually designed by artists, a process that is both labor-intensive…
Internet of Things is rapidly spreading across several fields, including healthcare, posing relevant questions related to communication capabilities, energy efficiency and sensors unobtrusiveness. Particularly, in the context of recognition…
We introduce AirWare, an in-air hand-gesture recognition system that uses the already embedded speaker and microphone in most electronic devices, together with embedded infrared proximity sensors. Gestures identified by AirWare are…
Surface electromyography (sEMG) at the wrists could enable natural, keyboard-free text entry, yet the state-of-the-art emg2qwerty baseline still misrecognizes $51.8\%$ of characters in the zero-shot setting on unseen users and $7.0\%$ after…
Surface electromyography (sEMG) signals hold significant potential for gesture recognition and robust prosthetic hand development. However, sEMG signals are affected by various physiological and dynamic factors, including forearm…
In this paper, we propose an automated computer platform for the purpose of classifying Electroencephalography (EEG) signals associated with left and right hand movements using a hybrid system that uses advanced feature extraction…
As the advancement of information security, human recognition as its core technology, has absorbed an increasing amount of attention in the past few years. A myriad of biometric features including fingerprint, face, iris, have been applied…
Human gesture recognition using millimeter-wave (mmWave) signals provides attractive applications including smart home and in-car interfaces. While existing works achieve promising performance under controlled settings, practical…
Sonomyography (SMG) is a non-invasive technique that uses ultrasound imaging to detect the dynamic activity of muscles. Wearable SMG systems have recently gained popularity due to their potential as human-computer interfaces for their…
Electromyography (EMG) based hand gesture recognition converts forearm muscle activity into control commands for prosthetics, rehabilitation, and human computer interaction. This paper proposes a novel approach to EMG-based hand gesture…
Objective: Surface electromyography (EMG) is a non-invasive sensing modality widely used in biomechanics, rehabilitation, prosthetic control, and human-machine interfaces. Despite decades of use, achieving robust generalization across…
Advancements in information technology have increased demand for natural human-computer interaction in areas such as gaming, smart homes, and vehicles. However, conventional approaches like physical buttons or cameras are often limited by…
Computer interfaces are advancing towards using multi-modalities to enable better human-computer interactions. The use of automatic emotion recognition (AER) can make the interactions natural and meaningful thereby enhancing the user…
Surface electromyography (sEMG) records muscle activity during hand movement and can be decoded to recover detailed hand articulation. EMG and egocentric vision are complementary for hand sensing: EMG captures fine-grained finger…
Wearable health devices have a strong demand in real-time biomedical signal processing. However traditional methods often require data transmission to centralized processing unit with substantial computational resources after collecting it…
We present a unified deep learning framework for the recognition of user identity and the recognition of imagined actions, based on electroencephalography (EEG) signals, for application as a brain-computer interface. Our solution exploits a…
Daily life of thousands of individuals around the globe suffers due to physical or mental disability related to limb movement. The quality of life for such individuals can be made better by use of assistive applications and systems. In such…
Association Rule Mining (ARM) is the task of mining patterns among data features in the form of logical rules, with applications across a myriad of domains. However, high-dimensional datasets often result in an excessive number of rules,…