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We apply the generalized conditional gradient algorithm to potential mean field games and we show its well-posedeness. It turns out that this method can be interpreted as a learning method called fictitious play. More precisely, each step…

Analysis of PDEs · Mathematics 2021-09-14 J Frédéric Bonnans , Pierre Lavigne , Laurent Pfeiffer

Bilevel optimization is a fundamental tool in hierarchical decision-making and has been widely applied to machine learning tasks such as hyperparameter tuning, meta-learning, and continual learning. While significant progress has been made…

Optimization and Control · Mathematics 2025-04-25 Nazanin Abolfazli , Sina Sharifi , Mahyar Fazlyab , Erfan Yazdandoost Hamedani

Learning and computation of equilibria are central problems in game theory, theory of computation, and artificial intelligence. In this work, we introduce proximal regret, a new notion of regret based on proximal operators that lies…

Computer Science and Game Theory · Computer Science 2025-11-06 Yang Cai , Constantinos Daskalakis , Haipeng Luo , Chen-Yu Wei , Weiqiang Zheng

We consider monotone variational inequality (VI) problems in multi-GPU settings where multiple processors/workers/clients have access to local stochastic dual vectors. This setting includes a broad range of important problems from…

Machine Learning · Computer Science 2023-08-21 Ali Ramezani-Kebrya , Kimon Antonakopoulos , Igor Krawczuk , Justin Deschenaux , Volkan Cevher

Generative adversarial networks (GANs), famous for the capability of learning complex underlying data distribution, are however known to be tricky in the training process, which would probably result in mode collapse or performance…

Machine Learning · Computer Science 2020-04-23 Dong Wang , Xiaoqian Qin , Fengyi Song , Li Cheng

Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are at best guaranteed to converge to a `local Nash equilibrium` (LNE). Such LNEs, however, can be arbitrarily far from an actual Nash…

Machine Learning · Computer Science 2019-11-19 Frans A. Oliehoek , Rahul Savani , Jose Gallego , Elise van der Pol , Roderich Groß

We propose a new framework for estimating generative models via an adversarial process, in which we simultaneously train two models: a generative model G that captures the data distribution, and a discriminative model D that estimates the…

Generative Adversarial Networks (GANs) are a popular formulation to train generative models for complex high dimensional data. The standard method for training GANs involves a gradient descent-ascent (GDA) procedure on a minimax…

Machine Learning · Computer Science 2023-05-30 Evan Becker , Parthe Pandit , Sundeep Rangan , Alyson K. Fletcher

Min-max optimization problems (i.e., min-max games) have attracted a great deal of attention recently as their applicability to a wide range of machine learning problems has become evident. In this paper, we study min-max games with…

Computer Science and Game Theory · Computer Science 2022-08-23 Denizalp Goktas , Amy Greenwald

This paper presents a novel neural network training approach for faster convergence and better generalization abilities in deep reinforcement learning. Particularly, we focus on the enhancement of training and evaluation performance in…

Machine Learning · Computer Science 2020-05-26 Mohammed Sharafath Abdul Hameed , Gavneet Singh Chadha , Andreas Schwung , Steven X. Ding

Gaussian Processes (GPs) are powerful kernelized methods for non-parameteric regression used in many applications. However, their use is limited to a few thousand of training samples due to their cubic time complexity. In order to scale GPs…

Machine Learning · Statistics 2021-12-20 Manuel Schürch , Dario Azzimonti , Alessio Benavoli , Marco Zaffalon

Many mathematical optimization algorithms fail to sufficiently explore the solution space of high-dimensional nonlinear optimization problems due to the curse of dimensionality. This paper proposes generative models as a complement to…

Neural and Evolutionary Computing · Computer Science 2021-05-05 Pouya Rezazadeh Kalehbasti , Michael D. Lepech , Samarpreet Singh Pandher

We consider the problem of two-player zero-sum games. This problem is formulated as a min-max Markov game in the literature. The solution of this game, which is the min-max payoff, starting from a given state is called the min-max value of…

Machine Learning · Computer Science 2022-03-21 Raghuram Bharadwaj Diddigi , Chandramouli Kamanchi , Shalabh Bhatnagar

We propose a second order gradient based method with ADAM and RMSprop for the training of generative adversarial networks. The proposed method is fastest to obtain similar accuracy when compared to prominent second order methods. Unlike…

Machine Learning · Computer Science 2023-04-21 Sachin Kumar Danisetty , Santhosh Reddy Mylaram , Pawan Kumar

Accelerated algorithms for minimizing smooth strongly convex functions usually require knowledge of the strong convexity parameter $\mu$. In the case of an unknown $\mu$, current adaptive techniques are based on restart schemes. When the…

Optimization and Control · Mathematics 2019-06-10 Mathieu Barré , Alexandre d'Aspremont

Generative adversarial networks (GANs) have enjoyed tremendous success in image generation and processing, and have recently attracted growing interests in financial modelings. This paper analyzes GANs from the perspectives of mean-field…

Computer Science and Game Theory · Computer Science 2025-09-23 Haoyang Cao , Xin Guo , Mathieu Laurière

Gatys et al. (2015) showed that optimizing pixels to match features in a convolutional network with respect reference image features is a way to render images of high visual quality. We show that unrolling this gradient-based optimization…

Machine Learning · Computer Science 2016-12-14 Daniel Jiwoong Im , Chris Dongjoo Kim , Hui Jiang , Roland Memisevic

Graph Generation is a recently introduced enhanced Column Generation algorithm for solving expanded Linear Programming relaxations of mixed integer linear programs without weakening the expanded relaxations which characterize these methods.…

Optimization and Control · Mathematics 2022-02-04 Julian Yarkony , Amelia Regan

Equilibrium computation on Riemannian manifolds provides a unifying framework for numerous problems in machine learning and data analytics. One of the simplest yet most fundamental methods is Riemannian gradient descent (RGD). While its…

Optimization and Control · Mathematics 2025-11-11 Yang Cai , Michael I. Jordan , Tianyi Lin , Argyris Oikonomou , Emmanouil-Vasileios Vlatakis-Gkaragkounis

In this paper, we analyze the numerics of common algorithms for training Generative Adversarial Networks (GANs). Using the formalism of smooth two-player games we analyze the associated gradient vector field of GAN training objectives. Our…

Machine Learning · Computer Science 2018-06-12 Lars Mescheder , Sebastian Nowozin , Andreas Geiger