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Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…

Artificial Intelligence · Computer Science 2026-02-03 Wei Zeng , Xuchen Li , Ruili Feng , Zhen Liu , Fengwei An , Jian Zhao

We obtain global, non-asymptotic convergence guarantees for independent learning algorithms in competitive reinforcement learning settings with two agents (i.e., zero-sum stochastic games). We consider an episodic setting where in each…

Machine Learning · Computer Science 2021-01-13 Constantinos Daskalakis , Dylan J. Foster , Noah Golowich

We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an…

Machine Learning · Computer Science 2018-11-07 Ya-Ping Hsieh , Chen Liu , Volkan Cevher

Recent progress on deep learning relies heavily on the quality and efficiency of training algorithms. In this paper, we develop a fast training method motivated by the nonlinear Conjugate Gradient (CG) framework. We propose the Conjugate…

Machine Learning · Computer Science 2021-07-28 Zhiyong Hao , Yixuan Jiang , Huihua Yu , Hsiao-Dong Chiang

Generative Adversarial Networks (GANs) were intuitively and attractively explained under the perspective of game theory, wherein two involving parties are a discriminator and a generator. In this game, the task of the discriminator is to…

Machine Learning · Computer Science 2017-11-07 Trung Le , Tu Dinh Nguyen , Dinh Phung

We propose a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the…

Machine Learning · Computer Science 2017-10-31 Quan Hoang , Tu Dinh Nguyen , Trung Le , Dinh Phung

Deep generative models for Natural Language data offer a new angle on the problem of graph synthesis: by optimizing differentiable models that directly generate graphs, it is possible to side-step expensive search procedures in the discrete…

Machine Learning · Computer Science 2023-06-12 Robert Lo , Arnhav Datar , Abishek Sridhar

The Distributional Alignment Game framework provides a powerful variational perspective on Answer-Level Fine-Tuning (ALFT). However, standard algorithms for these games rely on estimating logarithmic rewards from small batches, introducing…

Machine Learning · Computer Science 2026-05-05 Mehryar Mohri , Jon Schneider , Yutao Zhong

We consider the problem of learning to play a repeated multi-agent game with an unknown reward function. Single player online learning algorithms attain strong regret bounds when provided with full information feedback, which unfortunately…

Machine Learning · Computer Science 2019-10-29 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause

We study the global convergence of generative adversarial imitation learning for linear quadratic regulators, which is posed as minimax optimization. To address the challenges arising from non-convex-concave geometry, we analyze the…

Machine Learning · Computer Science 2019-01-15 Qi Cai , Mingyi Hong , Yongxin Chen , Zhaoran Wang

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

We study Recursive Concurrent Stochastic Games (RCSGs), extending our recent analysis of recursive simple stochastic games to a concurrent setting where the two players choose moves simultaneously and independently at each state. For…

Computer Science and Game Theory · Computer Science 2015-07-01 Kousha Etessami , Mihalis Yannakakis

We address learning Nash equilibria in convex games under the payoff information setting. We consider the case in which the game pseudo-gradient is monotone but not necessarily strictly monotone. This relaxation of strict monotonicity…

Optimization and Control · Mathematics 2023-08-17 Tatiana Tatarenko , Maryam Kamgarpour

We study the problem of alleviating the instability issue in the GAN training procedure via new architecture design. The discrepancy between the minimax and maximin objective values could serve as a proxy for the difficulties that the…

Machine Learning · Computer Science 2018-11-21 Hongyang Zhang , Susu Xu , Jiantao Jiao , Pengtao Xie , Ruslan Salakhutdinov , Eric P. Xing

Deep neural networks have been shown to perform well in many classical machine learning problems, especially in image classification tasks. However, researchers have found that neural networks can be easily fooled, and they are surprisingly…

Computer Vision and Pattern Recognition · Computer Science 2019-05-24 Huaxia Wang , Chun-Nam Yu

An ongoing challenge in neural information processing is: how do neurons adjust their connectivity to improve task performance over time (i.e., actualize learning)? It is widely believed that there is a consistent, synaptic-level learning…

Neural and Evolutionary Computing · Computer Science 2021-06-01 Aman Bhargava , Mohammad R. Rezaei , Milad Lankarany

We propose a distributed approach to train deep convolutional generative adversarial neural network (DC-CGANs) models. Our method reduces the imbalance between generator and discriminator by partitioning the training data according to data…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Massimiliano Lupo Pasini , Vittorio Gabbi , Junqi Yin , Simona Perotto , Nouamane Laanait

We generalize gradient descent with momentum for optimization in differentiable games to have complex-valued momentum. We give theoretical motivation for our method by proving convergence on bilinear zero-sum games for simultaneous and…

Machine Learning · Computer Science 2021-06-03 Jonathan Lorraine , David Acuna , Paul Vicol , David Duvenaud

Large Language Models (LLMs) face significant deployment challenges due to their substantial resource requirements. While low-bit quantized weights can reduce memory usage and improve inference efficiency, current hardware lacks native…

Machine Learning · Computer Science 2025-06-10 Pengxiang Zhao , Xiaoming Yuan

The theory of integral quadratic constraints (IQCs) allows the certification of exponential convergence of interconnected systems containing nonlinear or uncertain elements. In this work, we adapt the IQC theory to study first-order methods…

Optimization and Control · Mathematics 2021-04-28 Guodong Zhang , Xuchan Bao , Laurent Lessard , Roger Grosse