Complex Momentum for Optimization in Games
Machine Learning
2021-06-03 v2 Computer Science and Game Theory
Abstract
We generalize gradient descent with momentum for optimization in differentiable games to have complex-valued momentum. We give theoretical motivation for our method by proving convergence on bilinear zero-sum games for simultaneous and alternating updates. Our method gives real-valued parameter updates, making it a drop-in replacement for standard optimizers. We empirically demonstrate that complex-valued momentum can improve convergence in realistic adversarial games - like generative adversarial networks - by showing we can find better solutions with an almost identical computational cost. We also show a practical generalization to a complex-valued Adam variant, which we use to train BigGAN to better inception scores on CIFAR-10.
Cite
@article{arxiv.2102.08431,
title = {Complex Momentum for Optimization in Games},
author = {Jonathan Lorraine and David Acuna and Paul Vicol and David Duvenaud},
journal= {arXiv preprint arXiv:2102.08431},
year = {2021}
}