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The cutting-plane approach to integer programming was initiated more that 40 years ago: Gomory introduced the corner polyhedron as a relaxation of a mixed integer set in tableau form and Balas introduced intersection cuts for the corner…

Optimization and Control · Mathematics 2017-01-25 Amitabh Basu , Michele Conforti , Marco Di Summa

Statistical body shape models are widely used in 3D pose estimation due to their low-dimensional parameters representation. However, it is difficult to avoid self-intersection between body parts accurately. Motivated by this fact, we…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Zaiqiang Wu , Wei Jiang , Hao Luo , Lin Cheng

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

We study the geometry of spaces of planes on smooth complete intersections of three quadrics, with a view toward rationality questions.

Algebraic Geometry · Mathematics 2019-04-15 Brendan Hassett , Yuri Tschinkel

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah

We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Yuancheng Yu

A fast algorithm for counting intersections of two normal curves on a triangulated surface is proposed. It yields a convenient way for treating mapping class groups of punctured surfaces by presenting mapping classes by matrices, and the…

Geometric Topology · Mathematics 2021-10-12 Ivan Dynnikov

Considering a finite intersection of balls and a finite union of other balls in an Euclidean space, we propose an exact method to test whether the intersection is covered by the union. We reformulate this problem into quadratic programming…

Methodology · Statistics 2018-09-26 Vincent Runge

We propose a conic transformation method to solve the Perspective-Three-Point (P3P) problem. In contrast to the current state-of-the-art solvers, which formulate the P3P problem by intersecting two conics and constructing a degenerate conic…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Haidong Wu , Snehal Bhayani , Janne Heikkilä

We show how the Eulcidean algorithm for polynomials can be used to find the intersection points, with multiplicities, of two plane algebraic curves.

Algebraic Geometry · Mathematics 2009-07-03 Jan Hilmar , Chris Smyth

A set of n segments in the plane may form a Euclidean TSP tour, a tree, or a matching, among others. Optimal TSP tours as well as minimum spanning trees and perfect matchings have no crossing segments, but several heuristics and…

Computational Geometry · Computer Science 2025-01-22 Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier

The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…

Graphics · Computer Science 2021-12-13 Roald Frederickx , Philip Dutré

A square trisection is a problem of assembling three identical squares from a larger square, using a minimal number of pieces. This paper presents an historical overview of the square trisection problem starting with its origins in the…

History and Overview · Mathematics 2015-03-17 Christian Blanvillain , János Pach

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

Given two curves in $\PP^3$, either implicitly or by a parameterization, we want to check if they intersect. For that purpose, we present and further develop generalized resultant techniques. Our aim is to provide a closed formula in the…

Algebraic Geometry · Mathematics 2007-05-23 Laurent Buse , Andre Galligo

3D scan geometry and CAD models often contain complementary information towards understanding environments, which could be leveraged through establishing a mapping between the two domains. However, this is a challenging task due to strong,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Manuel Dahnert , Angela Dai , Leonidas Guibas , Matthias Nießner

The problem deals with an exact calculation of the intersection area of a circle arbitrary placed on a grid of square shaped elements with gaps between them (finite fill factor). Usually an approximation is used for the calculation of the…

Graphics · Computer Science 2018-12-31 Dmitrij Gendler , Christian Eisele , Dirk Seiffer , Norbert Wendelstein

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

Let $S$ be a finite set of geometric objects partitioned into classes or \emph{colors}. A subset $S'\subseteq S$ is said to be \emph{balanced} if $S'$ contains the same amount of elements of $S$ from each of the colors. We study several…

Computational Geometry · Computer Science 2017-08-22 Sergey Bereg , Matias Korman , Rodrigo I. Silveira , Ferran Hurtado , Dolores Lara , Jorge Urrutia , Mikio Kano , Carlos Seara , Kevin Verbeek

This work proposes a novel variational approximation of partial differential equations on moving geometries determined by explicit boundary representations. The benefits of the proposed formulation are the ability to handle large…

Computational Engineering, Finance, and Science · Computer Science 2024-06-04 Santiago Badia , Pere A. Martorell , Francesc Verdugo
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