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Related papers: Oracles & Followers: Stackelberg Equilibria in Dee…

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This paper introduces the new concept of (follower) satisfaction in Stackelberg games and compares the standard Stackelberg game with its satisfaction version. Simulation results are presented which suggest that the follower adopting…

Computer Science and Game Theory · Computer Science 2024-08-22 Langford White , Duong Nguyen , Hung Nguyen

Real economies can be modeled as a sequential imperfect-information game with many heterogeneous agents, such as consumers, firms, and governments. Dynamic general equilibrium (DGE) models are often used for macroeconomic analysis in this…

Computer Science and Game Theory · Computer Science 2022-02-25 Michael Curry , Alexander Trott , Soham Phade , Yu Bai , Stephan Zheng

This paper explores advanced topics in complex multi-agent systems building upon our previous work. We examine four fundamental challenges in Multi-Agent Reinforcement Learning (MARL): non-stationarity, partial observability, scalability…

Multiagent Systems · Computer Science 2024-12-31 Neil De La Fuente , Miquel Noguer i Alonso , Guim Casadellà

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

Machine Learning · Computer Science 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

We investigate a co-design problem, encompassing simultaneous design of system infrastructure and control, through a game-theoretical framework. To this end, we propose the co-design problem as a two-layer hierarchical strategic…

Systems and Control · Electrical Eng. & Systems 2025-08-18 Julian Barreiro-Gomez , Ye Wang

Multi-agent reinforcement learning (MARL) has achieved promising results in recent years. However, most existing reinforcement learning methods require a large amount of data for model training. In addition, data-efficient reinforcement…

Multiagent Systems · Computer Science 2024-01-02 Xin Yu , Rongye Shi , Pu Feng , Yongkai Tian , Jie Luo , Wenjun Wu

In typical reinforcement learning (RL), the environment is assumed given and the goal of the learning is to identify an optimal policy for the agent taking actions through its interactions with the environment. In this paper, we extend this…

Artificial Intelligence · Computer Science 2019-10-25 Haifeng Zhang , Jun Wang , Zhiming Zhou , Weinan Zhang , Ying Wen , Yong Yu , Wenxin Li

We study reinforcement learning (RL) for learning a Quantal Stackelberg Equilibrium (QSE) in an episodic Markov game with a leader-follower structure. In specific, at the outset of the game, the leader announces her policy to the follower…

Machine Learning · Computer Science 2023-07-27 Siyu Chen , Mengdi Wang , Zhuoran Yang

The challenge of spatial resource allocation is pervasive across various domains such as transportation, industry, and daily life. As the scale of real-world issues continues to expand and demands for real-time solutions increase,…

Machine Learning · Computer Science 2024-03-08 Di Zhang , Moyang Wang , Joseph Mango , Xiang Li , Xianrui Xu

Reinforcement learning has recently experienced increased prominence in the machine learning community. There are many approaches to solving reinforcement learning problems with new techniques developed constantly. When solving problems…

Machine Learning · Computer Science 2020-12-14 Belinda Stapelberg , Katherine M. Malan

We address the question of repeatedly learning linear classifiers against agents who are strategically trying to game the deployed classifiers, and we use the Stackelberg regret to measure the performance of our algorithms. First, we show…

Computer Science and Game Theory · Computer Science 2020-11-17 Yiling Chen , Yang Liu , Chara Podimata

Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs has gained momentum, particularly using model-free…

Coordination is one of the essential problems in multi-agent systems. Typically multi-agent reinforcement learning (MARL) methods treat agents equally and the goal is to solve the Markov game to an arbitrary Nash equilibrium (NE) when…

Multiagent Systems · Computer Science 2020-04-07 Haifeng Zhang , Weizhe Chen , Zeren Huang , Minne Li , Yaodong Yang , Weinan Zhang , Jun Wang

Reinforcement Learning (RL) has emerged as a powerful paradigm in Artificial Intelligence (AI), enabling agents to learn optimal behaviors through interactions with their environments. Drawing from the foundations of trial and error, RL…

Artificial Intelligence · Computer Science 2025-02-04 Majid Ghasemi , Amir Hossein Moosavi , Dariush Ebrahimi

We introduce robust learning equilibrium. The idea of learning equilibrium is that learning algorithms in multi-agent systems should themselves be in equilibrium rather than only lead to equilibrium. That is, learning equilibrium is immune…

Computer Science and Game Theory · Computer Science 2012-07-02 Itai Ashlagi , Dov Monderer , Moshe Tennenholtz

Recent results in the ML community have revealed that learning algorithms used to compute the optimal strategy for the leader to commit to in a Stackelberg game, are susceptible to manipulation by the follower. Such a learning algorithm…

Computer Science and Game Theory · Computer Science 2022-09-12 Georgios Birmpas , Jiarui Gan , Alexandros Hollender , Francisco J. Marmolejo-Cossío , Ninad Rajgopal , Alexandros A. Voudouris

When deployed in the world, a learning agent such as a recommender system or a chatbot often repeatedly interacts with another learning agent (such as a user) over time. In many such two-agent systems, each agent learns separately and the…

Machine Learning · Computer Science 2024-06-24 Kate Donahue , Nicole Immorlica , Meena Jagadeesan , Brendan Lucier , Aleksandrs Slivkins

Recent research efforts indicate that federated learning (FL) systems are vulnerable to a variety of security breaches. While numerous defense strategies have been suggested, they are mainly designed to counter specific attack patterns and…

Cryptography and Security · Computer Science 2025-12-19 Henger Li , Tianyi Xu , Tao Li , Yunian Pan , Quanyan Zhu , Zizhan Zheng

Current approximate Coarse Correlated Equilibria (CCE) algorithms struggle with equilibrium approximation for games in large stochastic environments but are theoretically guaranteed to converge to a strong solution concept. In contrast,…

Machine Learning · Computer Science 2024-12-04 Ryan Yu , Mateusz Nowak , Qintong Xie , Michelle Yilin Feng , Peter Chin

Stackelberg Games are gaining importance in the last years due to the raise of Adversarial Machine Learning (AML). Within this context, a new paradigm must be faced: in classical game theory, intervening agents were humans whose decisions…

Computer Science and Game Theory · Computer Science 2019-10-25 Roi Naveiro , David Ríos Insua