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Related papers: Morig: Motion-aware rigging of character meshes fr…

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In the field of text-to-motion generation, Bert-type Masked Models (MoMask, MMM) currently produce higher-quality outputs compared to GPT-type autoregressive models (T2M-GPT). However, these Bert-type models often lack the streaming output…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Dongjie Fu

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

The task of point cloud completion aims to predict the missing part for an incomplete 3D shape. A widely used strategy is to generate a complete point cloud from the incomplete one. However, the unordered nature of point clouds will degrade…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Xin Wen , Peng Xiang , Zhizhong Han , Yan-Pei Cao , Pengfei Wan , Wen Zheng , Yu-Shen Liu

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

We introduce RPM-Net, a deep learning-based approach which simultaneously infers movable parts and hallucinates their motions from a single, un-segmented, and possibly partial, 3D point cloud shape. RPM-Net is a novel Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Zihao Yan , Ruizhen Hu , Xingguang Yan , Luanmin Chen , Oliver van Kaick , Hao Zhang , Hui Huang

Recent works on 3D semantic segmentation propose to exploit the synergy between images and point clouds by processing each modality with a dedicated network and projecting learned 2D features onto 3D points. Merging large-scale point clouds…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Damien Robert , Bruno Vallet , Loic Landrieu

In most interactive image generation tasks, given regions of interest (ROI) by users, the generated results are expected to have adequate diversities in appearance while maintaining correct and reasonable structures in original images. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Jinshu Chen , Qihui Xu , Qi Kang , MengChu Zhou

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

In this paper, we study the problem of 3D object segmentation from raw point clouds. Unlike all existing methods which usually require a large amount of human annotations for full supervision, we propose the first unsupervised method,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Ziyang Song , Bo Yang

In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose definitions. As supervised models, large motion datasets are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Clinton Mo , Kun Hu , Chengjiang Long , Dong Yuan , Zhiyong Wang

Predicting future human pose is a fundamental application for machine intelligence, which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Zhenyu Lou , Qiongjie Cui , Haofan Wang , Xu Tang , Hong Zhou

Recent advancements in technology have brought forth new forms of interactive applications, such as the social metaverse, where end users interact with each other through their virtual avatars. In such applications, precise full-body…

Graphics · Computer Science 2023-12-11 Deok-Kyeong Jang , Dongseok Yang , Deok-Yun Jang , Byeoli Choi , Taeil Jin , Sung-Hee Lee

Robots operating in real-world environments frequently encounter unknown objects with complex structures and articulated components, such as doors, drawers, cabinets, and tools. The ability to perceive, track, and manipulate these objects…

Robotics · Computer Science 2025-11-11 Prajval Kumar Murali , Mohsen Kaboli

This paper introduces VimoRAG, a novel video-based retrieval-augmented motion generation framework for motion large language models (LLMs). As motion LLMs face severe out-of-domain/out-of-vocabulary issues due to limited annotated data,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haidong Xu , Guangwei Xu , Zhedong Zheng , Xiatian Zhu , Wei Ji , Xiangtai Li , Ruijie Guo , Meishan Zhang , Min zhang , Hao Fei

We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Ruicheng Wang , Sicheng Xu , Cassie Dai , Jianfeng Xiang , Yu Deng , Xin Tong , Jiaolong Yang

Point cloud completion aims to recover partial geometric and topological shapes caused by equipment defects or limited viewpoints. Current methods either solely rely on the 3D coordinates of the point cloud to complete it or incorporate…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Feng Zhou , Qi Zhang , Ju Dai , Lei Li , Qing Fan , Junliang Xing

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Tuo Feng , Wenguan Wang , Xiaohan Wang , Yi Yang , Qinghua Zheng

The matching of 3D shapes has been extensively studied for shapes represented as surface meshes, as well as for shapes represented as point clouds. While point clouds are a common representation of raw real-world 3D data (e.g. from laser…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Dongliang Cao , Florian Bernard

We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produce a plausible sequence that is consistent with a text (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Gene Chou , Charles Herrmann , Kyle Genova , Boyang Deng , Songyou Peng , Bharath Hariharan , Jason Y. Zhang , Noah Snavely , Philipp Henzler