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The workload of real-time rendering is steeply increasing as the demand for high resolution, high refresh rates, and high realism rises, overwhelming most graphics cards. To mitigate this problem, one of the most popular solutions is to…

Graphics · Computer Science 2023-10-17 Zhihua Zhong , Jingsen Zhu , Yuxin Dai , Chuankun Zheng , Yuchi Huo , Guanlin Chen , Hujun Bao , Rui Wang

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Lingzhi Li , Zhen Shen , Zhongshu Wang , Li Shen , Ping Tan

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

The inherent connectivity and dependency of graph-structured data, combined with its unique topology-driven access patterns, pose fundamental challenges to conventional data replication and request routing strategies in geo-distributed…

Databases · Computer Science 2025-10-22 Feng Yao , Xiaokang Yang , Shufeng Gong , Song Yu , Yanfeng Zhang , Ge Yu

Network virtualization and SDN-based routing allow carriers to flexibly configure their networks in response to demand and unexpected network disruptions. However, cellular networks, by nature, pose some unique challenges because of user…

Networking and Internet Architecture · Computer Science 2017-04-03 Russell Ford , Ashwin Sridharan , Robert Margolies , Rittwik Jana , Sundeep Rangan

Artificial Intelligence-Generated Content (AIGC) has made significant strides, with high-resolution text-to-image (T2I) generation becoming increasingly critical for improving users' Quality of Experience (QoE). Although…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Chongbin Yi , Yuxin Liang , Ziqi Zhou , Peng Yang

Volumetric medical imaging offers great potential for understanding complex pathologies. Yet, traditional 2D slices provide little support for interpreting spatial relationships, forcing users to mentally reconstruct anatomy into three…

We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Tong Wang , Shuichi Kurabayashi

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Joni Vanherck , Brent Zoomers , Tom Mertens , Lode Jorissen , Nick Michiels

This study advances real-time volumetric cloud rendering in Computer Graphics (CG) by developing a specialized shader in Unreal Engine (UE), focusing on realistic cloud modeling and lighting. By leveraging ray-casting-based lighting…

Graphics · Computer Science 2025-02-13 Shruti Singh , Shantanu Kumar

Graphical simulations are a cornerstone of modern media and films. But existing software packages are designed to run on HPC nodes, and perform poorly in the computing cloud. These simulations have complex data access patterns over complex…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-06-08 Omid Mashayekhi , Chinmayee Shah , Hang Qu , Andrew Lim , Philip Levis

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

The integration of dual-modal features has been pivotal in advancing RGB-Depth (RGB-D) tracking. However, current trackers are less efficient and focus solely on single-level features, resulting in weaker robustness in fusion and slower…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Boyue Xu , Yi Xu , Ruichao Hou , Jia Bei , Tongwei Ren , Gangshan Wu

We present a new method for efficient high-quality image segmentation of objects and scenes. By analogizing classical computer graphics methods for efficient rendering with over- and undersampling challenges faced in pixel labeling tasks,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Alexander Kirillov , Yuxin Wu , Kaiming He , Ross Girshick

Partitioning graphs into blocks of roughly equal size is widely used when processing large graphs. Currently there is a gap in the space of available partitioning algorithms. On the one hand, there are streaming algorithms that have been…

Data Structures and Algorithms · Computer Science 2021-12-23 Marcelo Fonseca Faraj , Christian Schulz

Low-latency video streaming over 5G has become rapidly popular over the last few years due to its increased usage in hosting virtual events, online education, webinars, and all-hands meetings. Our work aims to address the absence of studies…

Multimedia · Computer Science 2024-03-04 Imran Khan , Tuyen X. Tran , Matti Hiltunen , Theodore Karagioules , Dimitrios Koutsonikolas

We propose and evaluate a neural point-based graphics method that can model semi-transparent scene parts. Similarly to its predecessor pipeline, ours uses point clouds to model proxy geometry, and augments each point with a neural…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Maria Kolos , Artem Sevastopolsky , Victor Lempitsky

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong
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