English
Related papers

Related papers: Cloud-Assisted Hybrid Rendering for Thin-Client Ga…

200 papers

Transmission of high-definition (HD) video is a promising application for 60 GHz wireless links, since very high transmission rates (up to several Gbit/s) are possible. In particular we consider a sports stadium broadcasting system where…

Networking and Internet Architecture · Computer Science 2013-02-13 Joongheon Kim , Yafei Tian , Stefan Mangold , Andreas F. Molisch

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

Crowdsourced live video streaming (livecast) services such as Facebook Live, YouNow, Douyu and Twitch are gaining more momentum recently. Allocating the limited resources in a cost-effective manner while maximizing the Quality of Service…

Networking and Internet Architecture · Computer Science 2021-06-07 Emna Baccour , Fatima Haouari , Aiman Erbad , Amr Mohamed , Kashif Bilal , Mohsen Guizani , Mounir Hamdi

Federated learning often suffers from slow and unstable convergence due to the heterogeneous characteristics of participating client datasets. Such a tendency is aggravated when the client participation ratio is low since the information…

Machine Learning · Computer Science 2024-04-02 Geeho Kim , Jinkyu Kim , Bohyung Han

With the advances in sensors and computer networks an increased number of Mixed Reality (MR) applications require large amounts of information from the real world. Such information is collected through sensors (e.g. position and orientation…

Networking and Internet Architecture · Computer Science 2018-11-30 Felix G. Hamza-Lup , Charles Hughes , Jannick P. Rolland

In the digital era, Extended Reality (XR) is considered the next frontier. However, XR systems are computationally intensive, and they must be implemented within strict latency constraints. Thus, XR devices with finite computing resources…

Multimedia · Computer Science 2022-12-27 Zijian Long , Haiwei Dong , Abdulmotaleb El Saddik

3D surface reconstruction is essential across applications of virtual reality, robotics, and mobile scanning. However, RGB-based reconstruction often fails in low-texture, low-light, and low-albedo scenes. Handheld LiDARs, now common on…

Image and Video Processing · Electrical Eng. & Systems 2024-12-02 Nikhil Behari , Aaron Young , Siddharth Somasundaram , Tzofi Klinghoffer , Akshat Dave , Ramesh Raskar

This paper investigates the energy implications of remote rendering for Virtual Reality (VR) applications within a real 5G testbed. Remote rendering enables lightweight devices to access high-performance graphical content by offloading…

Emerging applications of machine learning in numerous areas involve continuous gathering of and learning from streams of data. Real-time incorporation of streaming data into the learned models is essential for improved inference in these…

Machine Learning · Computer Science 2020-12-01 Matthew Nokleby , Haroon Raja , Waheed U. Bajwa

The beginning of the 21st century has seen many projects on distributed hash tables, both research and commercial. One of their aims has been to replace the first generation of file sharing software with scalable peer-to-peer architectures.…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-07-17 Kari Visala

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

One of the key aims of quantum networks is the efficient distribution of multipartite entangled states among end users. While various architectures have been proposed, each comes with distinct advantages and limitations. Many designs depend…

Quantum Physics · Physics 2025-04-11 Daniel Bhatti , Kenneth Goodenough

Simultaneous localization and mapping (SLAM) is a crucial functionality for exploration robots and virtual/augmented reality (VR/AR) devices. However, some of such devices with limited resources cannot afford the computational or memory…

Robotics · Computer Science 2021-03-29 Yetong Zhang , Ming Hsiao , Yipu Zhao , Jing Dong , Jakob J. Enge

In an edge-cloud multi-tier network, datacenters provide services to mobile users, with each service having specific latency constraints and computational requirements. Deploying such a variety of services while matching their requirements…

Networking and Internet Architecture · Computer Science 2025-02-03 Itamar Cohen , Paolo Giaccone , Carla Fabiana Chiasserini

Distributed computing (cloud) networks, e.g., mobile edge computing (MEC), are playing an increasingly important role in the efficient hosting, running, and delivery of real-time stream-processing applications such as industrial automation,…

Networking and Internet Architecture · Computer Science 2022-06-01 Yang Cai , Jaime Llorca , Antonia M. Tulino , Andreas F. Molisch

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

Vehicular fog computing (VFC) is envisioned as an extension of cloud and mobile edge computing to utilize the rich sensing and processing resources available in vehicles. We focus on slow-moving cars that spend a significant time in urban…

Networking and Internet Architecture · Computer Science 2021-10-27 Kanika Sharma , Bernard Butler , Brendan Jennings

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

Hardware Architecture · Computer Science 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

Simulation has become the evaluation method of choice for many areas of distributing computing research. However, most existing simulation packages have several limitations on the size and complexity of the system being modeled. Fine…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-07-01 Dobre Ciprian , Cristea Valentin , Iosif C. Legrand

In Covid-19 pandemic, the number of users connecting to the Internet using mobile devices increased. People are doing there every task using mobile phones [16]. These devices are battery-powered and have limited computation capabilities.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-02-07 Arsalan Liaqat , Saqib Ilyas , Ghazala Mushtaq