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Understanding human actions from videos of first-person view poses significant challenges. Most prior approaches explore representation learning on egocentric videos only, while overlooking the potential benefit of exploiting existing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Jilan Xu , Yifei Huang , Junlin Hou , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

Recent advancements in Multi-modal Large Language Models (MLLMs) have opened new avenues for applications in Embodied AI. Building on previous work, EgoThink, we introduce VidEgoThink, a comprehensive benchmark for evaluating egocentric…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sijie Cheng , Kechen Fang , Yangyang Yu , Sicheng Zhou , Bohao Li , Ye Tian , Tingguang Li , Lei Han , Yang Liu

Humans can rearrange objects in cluttered environments using egocentric perception, navigating occlusions without global coordinates. Inspired by this capability, we study long-horizon multi-object non-prehensile rearrangement for mobile…

Robotics · Computer Science 2026-02-23 Boyuan An , Zhexiong Wang , Yipeng Wang , Jiaqi Li , Sihang Li , Jing Zhang , Chen Feng

Despite its rise as a prominent solution to the data inefficiency of today's machine learning models, self-supervised learning has yet to be studied from a purely multi-agent perspective. In this work, we propose that aligning internal…

Artificial Intelligence · Computer Science 2022-09-23 Julius Taylor , Eleni Nisioti , Clément Moulin-Frier

Ultra-long egocentric videos spanning multiple days present significant challenges for video understanding. Existing approaches still rely on fragmented local processing and limited temporal modeling, restricting their ability to reason…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Shitong Sun , Ke Han , Yukai Huang , Weitong Cai , Jifei Song

The advancement of robot learning is currently hindered by the scarcity of large-scale, high-quality datasets. While established data collection methods such as teleoperation and universal manipulation interfaces dominate current datasets,…

We propose a method for incorporating object interaction and human body dynamics into the task of 3D ego-pose estimation using a head-mounted camera. We use a kinematics model of the human body to represent the entire range of human motion,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Shun Iwase , Kris M. Kitani

In this work we employ multitask learning to capitalize on the structure that exists in related supervised tasks to train complex neural networks. It allows training a network for multiple objectives in parallel, in order to improve…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas Noldus , Remco Veltkamp

In this report, we present the transferring pretrained video mask autoencoders(VideoMAE) to egocentric tasks for Ego4d Looking at me Challenge. VideoMAE is the data-efficient pretraining model for self-supervised video pre-training and can…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Yinan He , Guo Chen

Egocentric videos capture sequences of human activities from a first-person perspective and can provide rich multimodal signals. However, most current localization methods use third-person videos and only incorporate visual information. In…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Merey Ramazanova , Victor Escorcia , Fabian Caba Heilbron , Chen Zhao , Bernard Ghanem

Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Antonino Furnari , Sebastiano Battiato , Kristen Grauman , Giovanni Maria Farinella

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

In this report, we present our approach and empirical results of applying masked autoencoders in two egocentric video understanding tasks, namely, Object State Change Classification and PNR Temporal Localization, of Ego4D Challenge 2022. As…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jiachen Lei , Shuang Ma , Zhongjie Ba , Sai Vemprala , Ashish Kapoor , Kui Ren

Robust reinforcement learning agents using high-dimensional observations must be able to identify relevant state features amidst many exogeneous distractors. A representation that captures controllability identifies these state elements by…

Machine Learning · Computer Science 2024-06-25 Max Rudolph , Caleb Chuck , Kevin Black , Misha Lvovsky , Scott Niekum , Amy Zhang

Planning at a higher level of abstraction instead of low level torques improves the sample efficiency in reinforcement learning, and computational efficiency in classical planning. We propose a method to learn such hierarchical…

Robotics · Computer Science 2019-10-16 Ashish Kumar , Saurabh Gupta , Jitendra Malik

The remarkable success of deep learning in various domains relies on the availability of large-scale annotated datasets. However, obtaining annotations is expensive and requires great effort, which is especially challenging for videos.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Madeline C. Schiappa , Yogesh S. Rawat , Mubarak Shah

Despite the significant advances in Deep Reinforcement Learning (RL) observed in the last decade, the amount of training experience necessary to learn effective policies remains one of the primary concerns in both simulated and real…

Robotics · Computer Science 2026-04-02 Manuel Serra Nunes , Atabak Dehban , Yiannis Demiris , José Santos-Victor

People interact with the real-world largely dependent on visual signal, which are ubiquitous and illustrate detailed demonstrations. In this paper, we explore utilizing visual signals as a new interface for models to interact with the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Wentao Zhang , Junliang Guo , Tianyu He , Li Zhao , Linli Xu , Jiang Bian

Contact-rich manipulation tasks in unstructured environments often require both haptic and visual feedback. However, it is non-trivial to manually design a robot controller that combines modalities with very different characteristics. While…

Egocentric gaze anticipation serves as a key building block for the emerging capability of Augmented Reality. Notably, gaze behavior is driven by both visual cues and audio signals during daily activities. Motivated by this observation, we…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Fiona Ryan , Wenqi Jia , Miao Liu , James M. Rehg