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Recent progress in legged locomotion has allowed highly dynamic and parkour-like behaviors for robots, similar to their biological counterparts. Yet, these methods mostly rely on egocentric (first-person) perception, limiting their…

Robotics · Computer Science 2025-12-01 Rémy Rahem , Wael Suleiman

Recent advances in machine learning, particularly deep learning, have enabled autonomous systems to perceive and comprehend objects and their environments in a perceptual subsymbolic manner. These systems can now perform object detection,…

Artificial Intelligence · Computer Science 2023-09-13 Amr Gomaa , Michael Feld

Training AI agents to proactively assist humans in daily activities, from routine household tasks to urgent safety situations, requires large-scale visual data. However, capturing such scenarios in the real world is often difficult, costly,…

Computation and Language · Computer Science 2026-05-12 Yu-Hsiang Liu , Yu-Chien Tang , An-Zi Yen

We propose an approach to self-supervised representation learning based on maximizing mutual information between features extracted from multiple views of a shared context. For example, one could produce multiple views of a local…

Machine Learning · Computer Science 2019-07-09 Philip Bachman , R Devon Hjelm , William Buchwalter

Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…

Computer Vision and Pattern Recognition · Computer Science 2019-05-28 Mohamed Elgharib , Mallikarjun BR , Ayush Tewari , Hyeongwoo Kim , Wentao Liu , Hans-Peter Seidel , Christian Theobalt

We consider the problem of learning to map from natural language instructions to state transitions (actions) in a data-efficient manner. Our method takes inspiration from the idea that it should be easier to ground language to concepts that…

Computation and Language · Computer Science 2019-07-24 David Gaddy , Dan Klein

We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Runjia Li , Moayed Haji-Ali , Ashkan Mirzaei , Chaoyang Wang , Arpit Sahni , Ivan Skorokhodov , Aliaksandr Siarohin , Tomas Jakab , Junlin Han , Sergey Tulyakov , Philip Torr , Willi Menapace

Understanding physical transformation processes is crucial for both human cognition and artificial intelligence systems, particularly from an egocentric perspective, which serves as a key bridge between humans and machines in action…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Mengmeng Ge , Takashi Isobe , Xu Jia , Yanan Sun , Zetong Yang , Weinong Wang , Dong Zhou , Dong Li , Huchuan Lu , Emad Barsoum

Recent self-supervised learning models simulate the development of semantic object representations by training on visual experience similar to that of toddlers. However, these models ignore the foveated nature of human vision with high/low…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Zhengyang Yu , Arthur Aubret , Chen Yu , Jochen Triesch

Contact-rich manipulation tasks in unstructured environments often require both haptic and visual feedback. It is non-trivial to manually design a robot controller that combines these modalities which have very different characteristics.…

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Egocentric Video Question Answering (QA) requires models to handle long-horizon temporal reasoning, first-person perspectives, and specialized challenges like frequent camera movement. This paper systematically evaluates both proprietary…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Alkesh Patel , Vibhav Chitalia , Yinfei Yang

The advent of always-on personal AI assistants, enabled by all-day wearable devices such as smart glasses, demands a new level of contextual understanding, one that goes beyond short, isolated events to encompass the continuous,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Aniket Rege , Arka Sadhu , Yuliang Li , Kejie Li , Ramya Korlakai Vinayak , Yuning Chai , Yong Jae Lee , Hyo Jin Kim

One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of…

Robotics · Computer Science 2021-07-20 Sarah Young , Jyothish Pari , Pieter Abbeel , Lerrel Pinto

Learning effective representations of visual data that generalize to a variety of downstream tasks has been a long quest for computer vision. Most representation learning approaches rely solely on visual data such as images or videos. In…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Kiana Ehsani , Daniel Gordon , Thomas Nguyen , Roozbeh Mottaghi , Ali Farhadi

The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Evonne Ng , Donglai Xiang , Hanbyul Joo , Kristen Grauman

We focus on multi-modal fusion for egocentric action recognition, and propose a novel architecture for multi-modal temporal-binding, i.e. the combination of modalities within a range of temporal offsets. We train the architecture with three…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Evangelos Kazakos , Arsha Nagrani , Andrew Zisserman , Dima Damen

With the rapid development of wearable cameras, a massive collection of egocentric video for first-person visual perception becomes available. Using egocentric videos to predict first-person activity faces many challenges, including limited…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Linfeng Xu , Qingbo Wu , Lili Pan , Fanman Meng , Hongliang Li , Chiyuan He , Hanxin Wang , Shaoxu Cheng , Yu Dai

The ability to anticipate human-object interactions is highly desirable in an intelligent assistive system in order to guide users during daily life activities and understand their short and long-term goals. Creating systems with such…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daniele Materia , Francesco Ragusa , Giovanni Maria Farinella