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We present a simple and effective method for 3D hand pose estimation from a single depth frame. As opposed to previous state-of-the-art methods based on holistic 3D regression, our method works on dense pixel-wise estimation. This is…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao

Due to the optical properties, transparent objects often lead depth cameras to generate incomplete or invalid depth data, which in turn reduces the accuracy and reliability of robotic grasping. Existing approaches typically input the RGB-D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Yaofeng Cheng , Xinkai Gao , Sen Zhang , Chao Zeng , Fusheng Zha , Lining Sun , Chenguang Yang

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

Human-Computer Interaction · Computer Science 2025-09-03 Vimal Mollyn , Chris Harrison

3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

This study demonstrates how facial biometrics, acquired using multi-spectral sensors, such as RGB, depth, and infrared, assist the data accumulation in the process of authorizing users of automated and semi-automated access systems. This…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 K. Lai , S. Samoil , S. N. Yanushkevich

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

Hand pose estimation has matured rapidly in recent years. The introduction of commodity depth sensors and a multitude of practical applications have spurred new advances. We provide an extensive analysis of the state-of-the-art, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2015-05-08 James Steven Supancic , Gregory Rogez , Yi Yang , Jamie Shotton , Deva Ramanan

Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Muhammad Usama Saleem , Ekkasit Pinyoanuntapong , Mayur Jagdishbhai Patel , Hongfei Xue , Ahmed Helmy , Srijan Das , Pu Wang

The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jian Wang , Yunshan Zhong , Yachun Li , Chi Zhang , Yichen Wei

Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

We introduce an object-aware decoder for improving the performance of spatio-temporal representations on ego-centric videos. The key idea is to enhance object-awareness during training by tasking the model to predict hand positions, object…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Chuhan Zhang , Ankush Gupta , Andrew Zisserman

We tackle the task of multi-view, multi-person 3D human pose estimation from a limited number of uncalibrated depth cameras. Recently, many approaches have been proposed for 3D human pose estimation from multi-view RGB cameras. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yu-Jhe Li , Yan Xu , Rawal Khirodkar , Jinhyung Park , Kris Kitani

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

Capturing accurate 3D human pose in the wild would provide valuable data for training pose estimation and motion generation methods. While video-based estimation approaches have become increasingly accurate, they often fail in common…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Maria-Paola Forte , Nikos Athanasiou , Giulia Ballardini , Jan Ulrich Bartels , Katherine J. Kuchenbecker , Michael J. Black

In this paper, we investigate the challenging task of person re-identification from a new perspective and propose an end-to-end attention-based architecture for few-shot re-identification through meta-learning. The motivation for this task…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Alireza Rahimpour , Hairong Qi

Reliable and robust user identification and authentication are important and often necessary requirements for many digital services. It becomes paramount in social virtual reality (VR) to ensure trust, specifically in digital encounters…

Machine Learning · Computer Science 2023-10-27 Christian Schell , Andreas Hotho , Marc Erich Latoschik

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

In this paper, we propose a multi-task representation learning framework to jointly estimate the identity, gender and age of individuals from their hand images for the purpose of criminal investigations since the hand images are often the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Nathanael L. Baisa