English

Dense 3D Regression for Hand Pose Estimation

Computer Vision and Pattern Recognition 2017-11-27 v1

Abstract

We present a simple and effective method for 3D hand pose estimation from a single depth frame. As opposed to previous state-of-the-art methods based on holistic 3D regression, our method works on dense pixel-wise estimation. This is achieved by careful design choices in pose parameterization, which leverages both 2D and 3D properties of depth map. Specifically, we decompose the pose parameters into a set of per-pixel estimations, i.e., 2D heat maps, 3D heat maps and unit 3D directional vector fields. The 2D/3D joint heat maps and 3D joint offsets are estimated via multi-task network cascades, which is trained end-to-end. The pixel-wise estimations can be directly translated into a vote casting scheme. A variant of mean shift is then used to aggregate local votes while enforcing consensus between the the estimated 3D pose and the pixel-wise 2D and 3D estimations by design. Our method is efficient and highly accurate. On MSRA and NYU hand dataset, our method outperforms all previous state-of-the-art approaches by a large margin. On the ICVL hand dataset, our method achieves similar accuracy compared to the currently proposed nearly saturated result and outperforms various other proposed methods. Code is available \href\href{"https://github.com/melonwan/denseReg"}{\text{online}}.

Keywords

Cite

@article{arxiv.1711.08996,
  title  = {Dense 3D Regression for Hand Pose Estimation},
  author = {Chengde Wan and Thomas Probst and Luc Van Gool and Angela Yao},
  journal= {arXiv preprint arXiv:1711.08996},
  year   = {2017}
}
R2 v1 2026-06-22T22:56:00.370Z