Related papers: FNeVR: Neural Volume Rendering for Face Animation
We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still…
Succinct representation of complex signals using coordinate-based neural representations (CNRs) has seen great progress, and several recent efforts focus on extending them for handling videos. Here, the main challenge is how to (a)…
Convolutional Neural Networks (CNNs) have been recently employed to solve problems from both the computer vision and medical image analysis fields. Despite their popularity, most approaches are only able to process 2D images while most…
Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the…
Neural fields, also known as coordinate-based or implicit neural representations, have shown a remarkable capability of representing, generating, and manipulating various forms of signals. For video representations, however, mapping…
Facial expressions play a crucial role in human communication serving as a powerful and impactful means to express a wide range of emotions. With advancements in artificial intelligence and computer vision, deep neural networks have emerged…
Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…
Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…
Recently deep residual learning with residual units for training very deep neural networks advanced the state-of-the-art performance on 2D image recognition tasks, e.g., object detection and segmentation. However, how to fully leverage…
Reenacting facial images is an important task that can find numerous applications. We proposed IFaceUV, a fully differentiable pipeline that properly combines 2D and 3D information to conduct the facial reenactment task. The…
In facial image generation, current text-to-image models often suffer from facial attribute leakage and insufficient physical consistency when responding to local semantic instructions. In this study, we propose Face-MakeUpV2, a facial…
The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…
Facial animation is one of the most challenging problems in computer graphics, and it is often solved using linear heuristics like blend-shape rigging. More expressive approaches like physical simulation have emerged, but these methods are…
The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…
NeRF aims to learn a continuous neural scene representation by using a finite set of input images taken from various viewpoints. A well-known limitation of NeRF methods is their reliance on data: the fewer the viewpoints, the higher the…
Recently, deep neural network has shown promising performance in face image recognition. The inputs of most networks are face images, and there is hardly any work reported in literature on network with face videos as input. To sufficiently…
Neural radiance fields (NeRF) has achieved outstanding performance in modeling 3D objects and controlled scenes, usually under a single scale. In this work, we focus on multi-scale cases where large changes in imagery are observed at…
We present FaceVerse, a fine-grained 3D Neural Face Model, which is built from hybrid East Asian face datasets containing 60K fused RGB-D images and 2K high-fidelity 3D head scan models. A novel coarse-to-fine structure is proposed to take…
Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF-based methods encounter…