Related papers: DifferSketching: How Differently Do People Sketch …
The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between…
View-invariant object recognition is a challenging problem, which has attracted much attention among the psychology, neuroscience, and computer vision communities. Humans are notoriously good at it, even if some variations are presumably…
We present a simple and efficient method based on deep learning to automatically decompose sketched objects into semantically valid parts. We train a deep neural network to transfer existing segmentations and labelings from 3D models to…
Personalization techniques for large text-to-image (T2I) models allow users to incorporate new concepts from reference images. However, existing methods primarily rely on textual descriptions, leading to limited control over customized…
Multiple benchmarks have been developed to assess the alignment between deep neural networks (DNNs) and human vision. In almost all cases these benchmarks are observational in the sense they are composed of behavioural and brain responses…
Recently, widespread 3D graphics (e.g., point clouds and meshes) have drawn considerable efforts from academia and industry to assess their perceptual quality by conducting subjective experiments. However, lacking a handy software for 3D…
Sketches are highly expressive, inherently capturing subjective and fine-grained visual cues. The exploration of such innate properties of human sketches has, however, been limited to that of image retrieval. In this paper, for the first…
Sketch-based 3D shape retrieval (SBSR) is an important yet challenging task, which has drawn more and more attention in recent years. Existing approaches address the problem in a restricted setting, without appropriately simulating real…
For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…
Edges, boundaries and contours are important subjects of study in both computer graphics and computer vision. On one hand, they are the 2D elements that convey 3D shapes, on the other hand, they are indicative of occlusion events and thus…
In this work we aim to develop a universal sketch grouper. That is, a grouper that can be applied to sketches of any category in any domain to group constituent strokes/segments into semantically meaningful object parts. The first obstacle…
Children's drawings have a wonderful inventiveness, creativity, and variety to them. We present a system that automatically animates children's drawings of the human figure, is robust to the variance inherent in these depictions, and is…
Traditional sketch segmentation methods mainly rely on handcrafted features and complicate models, and their performance is far from satisfactory due to the abstract representation of sketches. Recent success of Deep Neural Networks (DNNs)…
Tiny objects, frequently appearing in practical applications, have weak appearance and features, and receive increasing interests in meany vision tasks, such as object detection and segmentation. To promote the research and development of…
In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to…
Interactive 3D simulations have enabled breakthroughs in robotics and computer vision, but simulating the broad diversity of environments needed for deep learning requires large corpora of photo-realistic 3D object models. To address this…
Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges…
Sketching in 3D space enables expressive reasoning about shape, structure, and spatial relationships, yet generating 3D sketches through natural language remains a major challenge. In this work, we introduce 3DrawAgent, a training-free,…
We show a straightforward and useful methodology for performing instance segmentation using synthetic data. We apply this methodology on a basic case and derived insights through quantitative analysis. We created a new public dataset: The…
Sketches are a medium to convey a visual scene from an individual's creative perspective. The addition of color substantially enhances the overall expressivity of a sketch. This paper proposes two methods to mimic human-drawn colored…