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Prototyping is an important part in research and development of tangible user interfaces (TUIs). On the way from the idea to a working prototype, new hardware prototypes usually have to be crafted repeatedly in numerous iterations. This…

Human-Computer Interaction · Computer Science 2014-06-03 Stefan Diewald , Andreas Möller , Luis Roalter , Matthias Kranz

Like the prehistoric twig and stone, tangible user interfaces (TUIs) are objects manipulated by humans. TUI success will depend on how well they exploit spatiality, the intuitive spatial skills humans have with the objects they use. In this…

Human-Computer Interaction · Computer Science 2025-07-18 Ehud Sharlin , Benjamin Watson , Yoshifumi Kitamura , Fumio Kishino , Yuichi Itoh

Tangible User Interfaces (TUI) for human--computer interaction (HCI) provide the user with physical representations of digital information with the aim to overcome the limitations of screen-based interfaces. Although many compelling…

Human-Computer Interaction · Computer Science 2025-04-01 Vera Prohaska , Eduardo Castelló Ferrer

This paper presents a telepresence interaction framework based on touchscreen and telepresence-robot technologies. The core of the framework is a new user interface, Touchable live video Image based User Interface, called TIUI. The TIUI…

Human-Computer Interaction · Computer Science 2016-08-23 Yunde Jia , Bin Xu , Jiajun Shen , Mintao Pei , Zhen Dong , Jingyi Hou , Min Yang

Processes of urban planning, urban design and architecture are inherently tangible, iterative and collaborative. Nevertheless, the majority of tools in these fields offer virtual environments and single user experience. This paper presents…

Human-Computer Interaction · Computer Science 2019-07-22 Ariel Noyman , Yasushi Sakai , Kent Larson

This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a subset that we dub spatial TUIs, can extend human computer interaction…

Human-Computer Interaction · Computer Science 2025-07-03 Ehud Sharlin , Yuichi Itoh , Benjamin Watson , Yoshifumi Kitamura , Steve Sutphen , Lili Liu , Fumio Kishino

Teletaction, the transmission of tactile feedback or touch, is a crucial aspect in the field of teleoperation. High-quality teletaction feedback allows users to remotely manipulate objects and increase the quality of the human-machine…

Robotics · Computer Science 2024-08-29 Oscar Yu , Yu She

Designers often engage with video to gain rich, temporal insights about the context of users, collaboratively analyzing it to gather ideas, challenge assumptions, and foster empathy. To capture the full visual context of users and their…

Human-Computer Interaction · Computer Science 2024-11-18 Wo Meijer , Jacky Bourgeois , Tilman Dingler , Gerd Kortuem

Modern trends in interface design for office equipment using controls on touch surfaces create greater obstacles for blind and visually impaired users and contribute to an environment of dependency in work settings. We believe that…

Human-Computer Interaction · Computer Science 2020-10-15 Kyle Dent , Kalai Ramea

In this study, we tackle the complex task of generating 3D human-object interactions (HOI) from textual descriptions in a zero-shot text-to-3D manner. We identify and address two key challenges: the unsatisfactory outcomes of direct…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Sisi Dai , Wenhao Li , Haowen Sun , Haibin Huang , Chongyang Ma , Hui Huang , Kai Xu , Ruizhen Hu

TypeShift is a tool for visualizing linguistic patterns in the timing of typing production. Language production is a complex process which draws on linguistic, cognitive and motor skills. By visualizing holistic trends in the typing…

Computation and Language · Computer Science 2021-03-09 Adam Goodkind

Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…

Human-Computer Interaction · Computer Science 2023-12-20 Demircan Tas , Dimitrios Chatzinikolis

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

This paper introduces the TactiMesh Teleoperator Interface (TTI), a novel predictive visual and haptic system designed explicitly for human-in-the-loop robot control using a head-mounted display (HMD). By employing simultaneous localization…

Robotics · Computer Science 2024-12-19 Sait Akturk , Justin Valentine , Junaid Ahmad , Martin Jagersand

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yixuan Zhang , Hui Yang , Chuanchen Luo , Junran Peng , Yuxi Wang , Zhaoxiang Zhang

Teleoperation emerged as a promising fallback for situations beyond the capabilities of automated vehicles. Nevertheless, teleoperation still faces challenges, such as reduced situational awareness. Since situational awareness is primarily…

Human-Computer Interaction · Computer Science 2025-05-01 Maria-Magdalena Wolf , Henrik Schmidt , Michael Christl , Jana Fank , Frank Diermeyer

When humans grasp an object, they naturally form trajectories in their minds to manipulate it for specific tasks. Modeling hand-object interaction priors holds significant potential to advance robotic and embodied AI systems in learning to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Alexey Gavryushin , Alexandros Delitzas , Luc Van Gool , Marc Pollefeys , Kaichun Mo , Xi Wang

This paper presents the architecture and implementation of a tele-presence wheelchair system based on tele-presence robot, intelligent wheelchair, and touch screen technologies. The tele-presence wheelchair system consists of a commercial…

Robotics · Computer Science 2016-08-24 Jiajun Shen , Bin Xu , Mingtao Pei , Yunde Jia

A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive,…

Human-Computer Interaction · Computer Science 2024-07-10 Rama Krishnan Gopal Ramasamy Thandapani , Benjamin Capel , Antoine Lasnier , Ioannis Chatzigiannakis

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll
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