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Many applications benefit from sampling algorithms where a small number of well chosen samples are used to generalize different properties of a large dataset. In this paper, we use diverse sampling for streaming video summarization. Several…

Computer Vision and Pattern Recognition · Computer Science 2016-11-01 Rushil Anirudh , Ahnaf Masroor , Pavan Turaga

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yibin Yan , Jilan Xu , Shangzhe Di , Haoning Wu , Weidi Xie

We introduce a cutting-edge video compression framework tailored for the age of ubiquitous video data, uniquely designed to serve machine learning applications. Unlike traditional compression methods that prioritize human visual perception,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Huan Cui , Qing Li , Hanling Wang , Yong jiang

This survey presents the evolution of live media streaming and the technological developments behind today's IP-based low-latency live streaming systems. Live streaming primarily involves capturing, encoding, packaging and delivering…

Networking and Internet Architecture · Computer Science 2025-04-01 Abdelhak Bentaleb , May Lim , Mehmet N. Akcay , Ali C. Begen , Sarra Hammoudi , Roger Zimmermann

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

Multimedia · Computer Science 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Video streaming is a fundamental Internet service, while the quality still cannot be guaranteed especially in poor network conditions such as bandwidth-constrained and remote areas. Existing works mainly work towards two directions:…

Networking and Internet Architecture · Computer Science 2026-02-04 Tianyi Gong , Zijian Cao , Zixing Zhang , Jiangkai Wu , Xinggong Zhang , Shuguang Cui , Fangxin Wang

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein

Nowadays, 360{\deg} video/image has been increasingly popular and drawn great attention. The spherical viewing range of 360{\deg} video/image accounts for huge data, which pose the challenges to 360{\deg} video/image processing in solving…

Image and Video Processing · Electrical Eng. & Systems 2019-10-29 Chen Li , Mai Xu , Shanyi Zhang , Patrick Le Callet

Looping videos are short video clips that can be looped endlessly without visible seams or artifacts. They provide a very attractive way to capture the dynamism of natural scenes. Existing methods have been mostly limited to 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Li Ma , Xiaoyu Li , Jing Liao , Pedro V. Sander

Streaming video question answering (Streaming Video QA) poses distinct challenges for multimodal large language models (MLLMs), as video frames arrive sequentially and user queries can be issued at arbitrary time points. Existing solutions…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Haocheng Lu , Nan Zhang , Wei Tao , Xiaoyang Qu , Guokuan Li , Jiguang Wan , Jianzong Wang

Advanced video technologies are driving the development of the futuristic Metaverse, which aims to connect users from anywhere and anytime. As such, the use cases for users will be much more diverse, leading to a mix of 360-degree videos…

Networking and Internet Architecture · Computer Science 2023-08-09 Wenhan Yu , Jun Zhao

As audio-visual systems increasingly bring immersive and interactive capabilities into our work and leisure activities, so the need for naturalistic test material grows. New volumetric datasets have captured high-quality 3D video, but…

Multimedia · Computer Science 2021-05-04 Hanne Stenzel , Davide Berghi , Marco Volino , Philip J. B. Jackson

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

Omnidirectional or 360-degree video is being increasingly deployed, largely due to the latest advancements in immersive virtual reality (VR) and extended reality (XR) technology. However, the adoption of these videos in streaming encounters…

Image and Video Processing · Electrical Eng. & Systems 2024-03-08 Ahmed Telili , Ibrahim Farhat , Wassim Hamidouche , Hadi Amirpour

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

Networking and Internet Architecture · Computer Science 2020-05-07 Ming Tang , Vincent W. S. Wong

Video super-resolution (VSR) is a critical task for enhancing low-bitrate and low-resolution videos, particularly in streaming applications. While numerous solutions have been developed, they often suffer from high computational demands,…

Image and Video Processing · Electrical Eng. & Systems 2024-09-27 Marcos V Conde , Zhijun Lei , Wen Li , Christos Bampis , Ioannis Katsavounidis , Radu Timofte